Uploaded May 2019 | Updated September 2026, 1 week ago
Whew! A 2-in-1 feature length video this one, but it covers a lot to bring this project up to date. First I discuss the project structure and designing for modification. Then I implement Lua to handle external scripting and asset management. Next I completely rebuild the engine making it more modular, and implement basic city elements. Then I discuss a strategy for various types of automata, such as pedestrians, vehicles and police, and implement them, whilst obeying the rules of the road.
Source: github.com/OneLoneCoder/Javidx9/tree/master/PixelGameEngine/BiggerProjects/CarCrimeCity
YouTube: youtube.com/javidx9
youtube.com/javidx9extra
Discord: discord.gg/WhwHUMV
Twitter: twitter.com/javidx9
Twitch: twitch.tv/javidx9
GitHub: github.com/onelonecoder
Patreon: patreon.com/javidx9
Homepage: onelonecoder.com
Whew! A 2-in-1 feature length video this one, but it covers a lot to bring this project up to date. First I discuss the project structure and designing for modification. Then I implement Lua to handle external scripting and asset management. Next I completely rebuild the engine making it more modular, and implement basic city elements. Then I discuss a strategy for various types of automata, such as pedestrians, vehicles and police, and implement them, whilst obeying the rules of the road.
Source: github.com/OneLoneCoder/Javidx9/tree/master/PixelGameEngine/BiggerProjects/CarCrimeCity
YouTube: youtube.com/javidx9
youtube.com/javidx9extra
Discord: discord.gg/WhwHUMV
Twitter: twitter.com/javidx9
Twitch: twitch.tv/javidx9
GitHub: github.com/onelonecoder
Patreon: patreon.com/javidx9
Homepage: onelonecoder.com










