Need for Speed: Underground (2003) [PS2] - RetroArch with PCSX2 @RetroArchOfficial
Need for Speed: Underground (2003) [PS2] - RetroArch with PCSX2  @RetroArchOfficial
Uploaded November 2020 | Updated September 2026, 44 minutes ago
Need for Speed: Underground is the seventh installment in the Need for Speed series, and was developed by EA Black Box and published by Electronic Arts in 2003. Two different games were produced, one for consoles and Windows, and the other for the Game Boy Advance.

#Underground rebooted the franchise, ignoring the previous Need for Speed games which featured sports cars and exotics. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades. All races take place in a generic city at night called Olympic City, though the city bears some resemblance to New York City, San Francisco and Los Angeles. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was commercially successful, and was followed by Need for Speed: Underground 2 in 2004.
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This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.

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Version: 1.9.0
System: RetroArch Playtest
Core: PCSX2
Settings
Renderer: D3D11
Resolution: 1080p(3xNative)
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Need for Speed: Underground (2003) [PS2] - RetroArch with PCSX2

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