Uploaded May 2021 | Updated September 2026, 39 minutes ago
Vagrant Story is an action role-playing game developed and published by Square for the PlayStation video game console. The game was released in 2000, and has been re-released through the PlayStation Network for the PlayStation 3, PlayStation Portable and PlayStation Vita consoles.
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This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version: 1.9.2
System: Nintendo Switch
Core: PCSX ReArmed (r22 c71346)
Vagrant Story is an action role-playing game developed and published by Square for the PlayStation video game console. The game was released in 2000, and has been re-released through the PlayStation Network for the PlayStation 3, PlayStation Portable and PlayStation Vita consoles.
--
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
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Version: 1.9.2
System: Nintendo Switch
Core: PCSX ReArmed (r22 c71346)
![Gun Showdown (2006) [PSP] - RetroArch with PPSSPP
Gun: Showdown is an action game where you play the role of Colton White, a gunslinger in the wild west. Your friend is killed and you go on a quest for revenge and justice.
The game involves gunplay, horse-riding, and several mini-games and is a handheld version of the game #Gun available for PC and several consoles. This version contains several new side missions and game modes exclusive to the PSP.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.14
System: XBOX Series S
Core: PPSSPP Gun Showdown (2006) [PSP] - RetroArch with PPSSPP](https://i.ytimg.com/vi/eGHwaZHLIjM/mqdefault.jpg)
![Panic Bomber (1994) [VB] - RetroArch with Beetle VB
Panic Bomber (Virtual Boy) or Tobidase! PaniBon (とびだせ!ぱにボン) is one of the many offsprings of the Panic Bomber Series. This game only has a single player mode and was intended to have a multiplayer one, but the link cable for the Virtual Boy was never released.
This version of Panic Bomber takes on a horror theme, using classic movie monsters in Bomber form as bosses. This game is also unique in that it allows the player to select what type of blocks they would like to use, although the only difference between them is their appearance.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.9.0
System: PC
Core: Beetle VB Panic Bomber (1994) [VB] - RetroArch with Beetle VB](https://i.ytimg.com/vi/eOUfZBbwS7o/mqdefault.jpg)
![Power Drift (1990) [PCE] - RetroArch with Beetle SuperGrafx
Power Drift is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Segas earlier 2.5D racing games, like Hang-On and Out Run, in Power Drift the entire world and track consist of sprites.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.14
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Beetle SuperGrafx Power Drift (1990) [PCE] - RetroArch with Beetle SuperGrafx](https://i.ytimg.com/vi/fHwU5JrvcIg/mqdefault.jpg)
![Killer Instinct Gold (1996) [N64] - RetroArch with paraLLEl RDP (Downsampling from 8x with shaders)
Killer Instinct Gold is a 1996 fighting video game based on the arcade game Killer Instinct 2. The game was developed by Rare and released by Nintendo for the Nintendo 64 video game console. As in other series entries, players control characters who fight on a 2D plane set against a 3D background.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.8.8
System: PC
Core: ParaLLEl N64
Shaders used: crt-royale-xm29plus.slangp / crt-royale-sony_bvm.slangp
Settings:
Internal upscale: 4x
ParaLLEl Synchronous RDP: Off
All VI settings: On
Downsample: 1/2 or 1/8 Killer Instinct Gold (1996) [N64] - RetroArch with paraLLEl RDP (Downsampling from 8x with shaders)](https://i.ytimg.com/vi/fPB9SRoJuLc/mqdefault.jpg)
![Tekken 6 (2009) [PSP] - RetroArch with PPSSPP
Tekken 6 (鉄拳6 #Tekken Shikkusu?, lit. Iron Fist 6) is a fighting game developed and published by Namco. It is the seventh main installment in the Tekken franchise. It was released in Japanese arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. The game received an update, subtitled Bloodline Rebellion, a year later. A home version based on the update was released for PlayStation 3 and Xbox 360 on October 27, 2009, and for PlayStation Portable on November 24, 2009.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.8.9
System: PC
Core: PPSSPP 4537b80 (GIT - random nightly)
Settings:
Renderer used: Direct3D11
Internal resolution: 4800x2720
* All other settings stock Tekken 6 (2009) [PSP] - RetroArch with PPSSPP](https://i.ytimg.com/vi/fQLK5H8u7gY/mqdefault.jpg)
![New Super Mario Bros. (2006) [DS] - RetroArch with DeSmuME
New Super Mario Bros. is a 2D side-scrolling platform video game in the New Super #Mario Bros. series developed by Nintendo for their Nintendo DS handheld video game console. It was first released in May 2006 in North America and Japan, and in PAL regions the following month. It is a part of the New Super Mario Bros. subseries of the Super Mario franchise, and follows Mario as he fights his way through Bowsers henchmen to rescue Princess Peach. Mario has access to several power-ups that help him complete his quest, including the Super Mushroom, the Fire Flower, and the Starman, each giving him unique abilities. While traveling through eight worlds with a total of 80 levels, Mario must defeat Bowser Jr. and Bowser before saving Princess Peach.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.0
System: PC
Core: DeSmuME
Settings
Internal Resolution: 512x384
OpenGL Color Depth: 32-bit
OpenGL Multisampling AA: 2
OpenGL Texture Smoothing: ON
Screen Layout: top only New Super Mario Bros. (2006) [DS] - RetroArch with DeSmuME](https://i.ytimg.com/vi/gD7tm5TsZ9s/mqdefault.jpg)
![Racing Damashii (1991) [PCE] - RetroArch with Beetle PCE FAST
Racing Damashii (レーシング魂, Racing Spirit) is a motorcycle racing video game from Irem for the Game Boy handheld AND PC Engine, released in 1991 exclusively in Japan. The game features tracks all over Japan.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.11
System: Amazon Fire TV Stick
Core: Beetle PCE FAST
Settings
No Sprite Limit: ENABLED Racing Damashii (1991) [PCE] - RetroArch with Beetle PCE FAST](https://i.ytimg.com/vi/gRzvngaYwfI/mqdefault.jpg)
![UWC (2019) [NES] - RetroArch with Mesen
A prototype of the unreleased UWC (also known as Universal Wrestling Corporation) for the NES.
https://hiddenpalace.org/UWC_(Prototype)
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.8
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Mesen (0.9.9)
Settings
NTSC filter: Bisqwit x2 UWC (2019) [NES] - RetroArch with Mesen](https://i.ytimg.com/vi/iEEeLi02Lfg/mqdefault.jpg)
![Grand Theft Auto III (2001) [PS2] - RetroArch with PCSX2
Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the first main entry in the Grand Theft Auto series since 1999s Grand Theft Auto 2. Set within the fictional Liberty City, the story follows a silent protagonist, Claude, who, after being betrayed and left for dead by his girlfriend during a robbery, embarks on a quest for revenge that leads him to become entangled in a world of crime, drugs, gang warfare, and corruption. The game is played from a third-person perspective and its world is navigated on foot or by vehicle. The open world design lets players freely roam Liberty City, consisting of three main islands.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: PCSX2
Settings
Internal Resolution: 2x Grand Theft Auto III (2001) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/ihBdcWh4ihA/mqdefault.jpg)
![Need for Speed: Underground 2 (2004) [PS2] - RetroArch with PCSX2
Need for Speed: Underground 2 is the eighth title in the Need for Speed Series and was released in 2004. It is a sequel to Need for Speed: Underground and is the first Need for Speed title to include free roam. The game is based in a fictional city known as Bayview.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version: 1.9.0
System: PC
Core: PCSX2(WIP)
Settings
Renderer: Software
Resolution: 1080p
Threads: 11 Need for Speed: Underground 2 (2004) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/ilzFcIIXOGM/mqdefault.jpg)
![Pro Evolution Soccer 5 (2005) [PSP] - RetroArch with PPSSPP
The Pro Evolution Soccer 5 (often just #PES5. also known as Winning Eleven 9 in Japan) box-art features Chelseas John Terry and Barcelonas (Arsenals at the time) Thierry Henry. The game was available for PC, PlayStation 2 and Xbox. The game had a much slower pace than its predecessors which surprised and angered many PES fans but was welcomed by others who thought 4 was too fast. However it was the first to introduce the online mode on all consoles. The game was infamous for the referee halting play for very tedious fouls.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.8.9
System: PC
Core: PPSSPP
Settings:
Driver: D11
Internal Resolution: 1440x816
Texture Scaling: 2 Pro Evolution Soccer 5 (2005) [PSP] - RetroArch with PPSSPP](https://i.ytimg.com/vi/izzftERzeVc/mqdefault.jpg)