Uploaded April 2026 | Updated September 2026, 2 weeks ago
Welcome! Here we do all things programming. Mostly in Golang, but sometimes in other languages. My main objective is to write games and game dev tools in golang, but feel free to ask any questions and we can learn golang together. Happy to answer any questions!
⁍ Play: mythfall.com
⁍ Twitch: twitch.tv/unitoftime
⁍ Discord: discord.gg/63YeahMKfJ
⁍ Github: github.com/unitoftime
⁍ Past Streams: youtube.com/playlist?list=PL_r0j2F4Hkj8KZ6jNJPCW3aDH--aWrn-T
Welcome! Here we do all things programming. Mostly in Golang, but sometimes in other languages. My main objective is to write games and game dev tools in golang, but feel free to ask any questions and we can learn golang together. Happy to answer any questions!
⁍ Play: mythfall.com
⁍ Twitch: twitch.tv/unitoftime
⁍ Discord: discord.gg/63YeahMKfJ
⁍ Github: github.com/unitoftime
⁍ Past Streams: youtube.com/playlist?list=PL_r0j2F4Hkj8KZ6jNJPCW3aDH--aWrn-T

![[Making an MMO] Episode 8 - Websocket Hosting and Dialing
⁍ Wishlist: https://store.steampowered.com/app/3475620/Mythfall/
Todays episode begins the journey of adding online infrastructure to our game. We will start with creating a basic server binary who will host a websocket server, then our client will dial that websocket server and send some data.
This tutorial series is about creating an MMO from (almost) scratch. We will be coding in Golang and we will use libraries where appropriate. I will stay at a fairly high level for most things, but let me know if you want a more intensive study on any individual topic and Ill try to make an episode where possible.
Thanks for watching! Let me know if you have any questions!
// Repository: https://github.com/unitoftime/mmo
// Play: https://mythfall.com [Making an MMO] Episode 8 - Websocket Hosting and Dialing](https://i.ytimg.com/vi/0TYvrkNYl3o/mqdefault.jpg)






![[Making an MMO] Episode 4 - Cameras and matrix transformations of that ilk
⁍ Wishlist: https://store.steampowered.com/app/3475620/Mythfall/
Todays episode is about adding a camera object which can zoom and move, then attaching it to our main character.
This tutorial series is about creating an MMO from (almost) scratch. We will be coding in Golang and we will use libraries where possible/appropriate. I will stay at a fairly high level for most things, but let me know if you want a more intensive study on any individual topic and Ill try to make an episode where possible.
Thanks for watching!
// Repository: https://github.com/unitoftime/mmo
// Play: https://mythfall.com [Making an MMO] Episode 4 - Cameras and matrix transformations of that ilk](https://i.ytimg.com/vi/6H193zVbtfo/mqdefault.jpg)

