Uploaded June 2022 | Updated September 2026, 2 weeks ago
In the midst of a different challenge, I saw this level. I decided that losing 10 plants was too easy, so I had some fun.
The first tough part was the plant selection. I needed AOE damage to take out the weak zombies, and supporting plants to stall for enough sun to help set things up. All while avoiding insta plants that'd normally help stall. Snapdragon is cheap, and a row of Magnis and a single Banana Launcher is enough supporting damage.
Overall, the hardest part is the beginning. It's really smooth-sailing when Snapdragons burn through most of the horde and Magni and B-launcher take out the rest. The stegos can also be scary, though, especially the one that'll try to launch two Excavators. The only real counters are to use the Banana Launcher shot or to hope they're both fast enough to avoid getting caught in its tail.
In the midst of a different challenge, I saw this level. I decided that losing 10 plants was too easy, so I had some fun.
The first tough part was the plant selection. I needed AOE damage to take out the weak zombies, and supporting plants to stall for enough sun to help set things up. All while avoiding insta plants that'd normally help stall. Snapdragon is cheap, and a row of Magnis and a single Banana Launcher is enough supporting damage.
Overall, the hardest part is the beginning. It's really smooth-sailing when Snapdragons burn through most of the horde and Magni and B-launcher take out the rest. The stegos can also be scary, though, especially the one that'll try to launch two Excavators. The only real counters are to use the Banana Launcher shot or to hope they're both fast enough to avoid getting caught in its tail.










