Uploaded August 2026 | Updated September 2026, 1 week ago
Day #2378 of asking youtube to stop making uploading videos less than 2 minutes awful and bad and stupid how has this still not been fixed. Sorry for the watermark, ffmpeg isn't working; apparently I had this exact same issue when uploading caving and later fixed it, but alas, I didn't write it down. Foolish!
In terms of difficulty, I'd say this is between S+ and unknown? I did this in around an hour and a half, although I was watching bacon play uch for part of that so I might've been able to get it faster if I'd locked in
Day #2378 of asking youtube to stop making uploading videos less than 2 minutes awful and bad and stupid how has this still not been fixed. Sorry for the watermark, ffmpeg isn't working; apparently I had this exact same issue when uploading caving and later fixed it, but alas, I didn't write it down. Foolish!
In terms of difficulty, I'd say this is between S+ and unknown? I did this in around an hour and a half, although I was watching bacon play uch for part of that so I might've been able to get it faster if I'd locked in










![Fuji any% in 1:02.930 [TAS]
This is a tool assisted speedrun of fuji https://www.lexaloffle.com/bbs/?tid=42977 that grabs the gem (which I believe is the fastest route through the game) in under 1:03 made entirely by me. This is an improvement of a bit over 2.5 seconds from rta, and the first tas made for this game. Even though the timesave over rta is relatively low, thats mainly because the rta record for the game is relatively well optimized, and the game is very short. Individual splits for levels are not currently readily available because fuji uses a different timing system than the tas tool is designed to handle. The audio desyncs on dashes are just a product of how the tas tool handles sound.
Side note: in the gem room, theres a glitch that saves 2f where you can skip the freeze frames of a dash by grabbing the orb, which sets the freeze timer to another number. This glitch does not exist in vanilla, and its actually a recently discovered glitch in evercore, the mod base used to make this mod. Without this glitch, this tas may have been a 1:03. All the rest of the mechanics are very similar to vanilla celeste. Fuji any% in 1:02.930 [TAS]](https://i.ytimg.com/vi/wVlvcFyGjiw/mqdefault.jpg)