(Mobile) xo by KrmaL [144hz] @NoxopGD
(Mobile) xo by KrmaL [144hz]  @NoxopGD
Uploaded August 2022 | Updated September 2026, 1 hour ago
Raw footage: youtube.com/playlist?list=PLRRaPafHqwsuVS_xTytPmS6WvyJnRz1KG

xo is one of my favorite extreme demons and it is easily KrmaL’s best level in my eyes. I have always loved the song and how well the level represents it, through interesting structuring (the dual at 32% being the prime example) and creative decoration (the air deco at 18% and 49% for instance, as well as the "sync parts" at 33% and 78%). KrmaL never fails to come up with innovative gameplay, and I feel like xo demonstrates that beautifully; I especially like 61-78%, as it features gameplay you’d never expect to see in your average extreme demon while being exceptionally fun. I firmly believe that all a level needs to be amazing is a good song, great song representation, and decent execution. This level checks all three boxes, and I do not think the simplistic decoration makes it any worse.

I’ve always been scared to play this level because of how intimidating the first third is. That being said, I decided to give it a solid go over three weeks ago, and progress was very slow: I was having a really hard time getting 61-100%, which is the easiest part of the level by a long shot, and things didn’t get any better afterwards. It took me an unbelievably long time to do 41-100% for the first time, a run I’d end up doing 35 times before beating the level. Basically, 41-100% gets all of its difficulty from the unorthodox gameplay (which you get used to over time) and a few chokepoints: the cube portal at 45%, the straight fly at 48%, the jump at 58%, the straight fly at 73% and the dash orb release at 76%. Since most of these get very consistent, 41-100% naturally gets extremely consistent as well, but it requires a lot of practice to say the least.

0-32% however is a completely different story. No matter how much you practice this part, it does not get consistent — I would usually get past it 3 or 4 times per hour at best. The first 10% is honestly not very difficult; the dash orb at 3% is hard at first, but it is actually much easier if you enter the cube portal with downwards momentum. 10-18% is by far the hardest part of the level, and it is one of the brutal and inconsistent parts I’ve encountered in an extreme demon. I could spend hours explaining how ridiculously difficult the ship gap at 13% is, but I think you have to play this level for yourself to truly understand how hard it is. Not only is the gap itself absurdly tight, but the transition into the ship portal being ever so slightly different each time is the cherry on top. Do not expect to ever get consistent at 13% as it is by far biggest chokepoint in the level, and when you miraculously get past it, you still have to go through a very difficult ship part: 17-18% is much harder than it looks. After that, you get to enjoy a small break: 18-29% is relatively easy although you can definitely die at the wave if you’re not careful. Unfortunately, this section is immediately followed by an incredibly hard and unintuitive ship part. There are many ways to enter the ship portal at 30% depending on when you jumped as the cube, and you have very little time to change your click pattern accordingly, which makes this little ship corridor extremely inconsistent and frustrating. The dual at 32% is perhaps even worse: you have to suffer through dual ship physics, it is incredibly easy to accidentally hit a block, and the click pattern as a whole is insanely unintuitive and easy to mess up. Of course, once you somehow get past the first 32% of this level, you have to deal with nerves because of how rare drop attempts are, and that makes 32-100 significantly harder from 0%.

Overall, this is one of the most stressful and mentally draining levels I’ve ever played. That being said, it was still a lot more enjoyable than expected and I had tons of fun practicing 41-100%, which is absolutely fantastic in terms of gameplay. I’m not sure I can recommend this level, but if you’re mentally prepared and truly love the level like I do, go for it.

Attempts: 10,958
Worst fail: 73% (x2)
Enjoyment: 6/10

Easiest parts: 33-44%, 49-100%
Hardest parts: 13-18%, 30-32%, 45%, 48%
Difficulty: Extreme Demon (harder than Dark Flare, easier than Yatagarasu)

Song: xo
Artist: EDEN
Link: youtu.be/tWHBaJHo5og
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(Mobile) xo by KrmaL [144hz]

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