Uploaded February 2026 | Updated September 2026, 2 weeks ago
After teaming up with YouTuber and mechanical engineer Mark Rober to create the world's tiniest working Nerf-style blaster in 2023, BYU mechanical engineers set out to test the limits of compliant mechanism scalability. Using the exact design that was created for Rober's microscopic ant-battling blaster, the team cut out a massive prototype from one piece of polypropylene, to create a giant functional launcher with no gears or moving parts.
In January, BYU's Compliant Mechanisms and Robotics Group published new research on scalability of compliant mechanisms with co-author Rober, a BYU engineering graduate and former NASA scientist, in the journal PLOS One: (doi.org/10.1371/journal.pone.0340272). Understanding the scalability of compliant mechanisms is important because it allows for testing of small-scale prototypes which can then be adapted to full-scale devices that can be used in space or other applications.
See compliantmechanisms.byu.edu for free maker resources and tutorials about origami-inspired engineering. Mark Rober's YouTube video "World's Smallest Nerf Gun Shoots an Ant,"
which inspired this new research, currently has more than 75 million views.
After teaming up with YouTuber and mechanical engineer Mark Rober to create the world's tiniest working Nerf-style blaster in 2023, BYU mechanical engineers set out to test the limits of compliant mechanism scalability. Using the exact design that was created for Rober's microscopic ant-battling blaster, the team cut out a massive prototype from one piece of polypropylene, to create a giant functional launcher with no gears or moving parts.
In January, BYU's Compliant Mechanisms and Robotics Group published new research on scalability of compliant mechanisms with co-author Rober, a BYU engineering graduate and former NASA scientist, in the journal PLOS One: (doi.org/10.1371/journal.pone.0340272). Understanding the scalability of compliant mechanisms is important because it allows for testing of small-scale prototypes which can then be adapted to full-scale devices that can be used in space or other applications.
See compliantmechanisms.byu.edu for free maker resources and tutorials about origami-inspired engineering. Mark Rober's YouTube video "World's Smallest Nerf Gun Shoots an Ant,"
which inspired this new research, currently has more than 75 million views.






![BYUs Grendel animation wins Student Academy Award
BYUs most ambitious student animation project to-date, a friendly retelling of the Beowulf story (with a cookie-baking Grendel), received a gold student Academy Award during ceremonies Oct. 17, 2019 in Los Angeles.
See the BYU Center for Animation website (animation.byu.edu) or https://www.youtube.com/channel/UCthN_7rU0ltnwdFwCYUG0wA to watch Grendel and other award-winning BYU films.
Video feature produced by BYU University Communications
Producer Julie Walker
Cinematography Brian Wilcox
Editor Emily Hyatt
Grendel footage from BYU Center for Animation
News release from BYU University Communications:
October 18, 2019
BYU Center for Animation Claims Sixth Student Academy Award
BYU’s highly esteemed Center for Animation became even more reputable when the short film “Grendel,” directed and produced by BYU animation students, recently won the Center its sixth Student Academy Award.
This year, the Student Academy Awards competition received a total of 1,615 entries from 255 domestic and 105 international colleges and universities. Only 16 entries received an award.
Student director Kalee McCollaum and student producer Austin Rodriguez worked with approximately 40 students to make this film a reality. Thousands of hours went into the project which was supervised by professors Kelly Loosli and R. Brent Adams.
“This is like a once-in-a-lifetime opportunity,” Loosli said of the creation of the film. “This is really the culminating experience of all the time theyve spent in our classroom.”
“The most impressive thing about the film is that everybody involved is involved in polishing it endlessly,” Adams remarked. “That is the most difficult part of making the film.”
Being the largest project in the school’s history, it was also one of the most time consuming.
“‘Grendel’ is about eight minutes long and it was originally supposed to take about a year to make,” said McCollaum, who now works at Avalanche, a video game studio in Salt Lake City. “Then when a year had passed, “Grendel” wasnt done. It was in really rough shape. We decided that we would continue to work on it until it was finished. It ended up taking about two years to make.”
The story of “Grendel” is a reverse telling of the classic Beowulf tale where Grendel, the friendly monster in the film, is joined by rowdy Viking neighbors who harass him. He slowly starts to retaliate until he realizes he’s the one who has become the monster. This realization spikes a change in character as he chooses to help save the Vikings from other creatures.
“I love those heroic moments of Grendel,” Rodriguez said. “At the end, he shows that he’s not the monster they believe he is. Hes going to save them. Not because they were nice to him and they deserve it, but because its the right thing to do. That’s something that I think is very important for all of us to understand and learn.”
With each film they create, students try to get the attention of the animation industry.
“Our goal with the films is always to be able to compete with [the industry leaders] short films,” Rodriguez added. “We keep our eyes set on the actual Oscars and dont want to be held back just because were students or it’s just a student project.”
Sound designer Christian Walker composed the original music that was played by BYU’s philharmonic symphony.
Established in 2008, the BYU Center for Animation operates under the direction of the Animation program and two colleges – the College of Fine Arts and Communications and the College of Physical and Mathematical Sciences. The animation major is intended to provide students with the skill sets necessary for success in the animation, live-action, special effects and game industries with an emphasis on both the artistic and technological avenues. The computer science animation emphasis gives students the opportunity to learn both the technical and artistic side of creating and implementing digital animation and games, preparing them for technical careers with animation and game programming studios. Many animation students go on to work for major studios such as Disney Feature Animation, Pixar Animation, DreamWorks Animation and Blizzard Entertainment, among many others.
To learn more about the BYU Center for Animation and to watch past films, visit animation.byu.edu. BYUs Grendel animation wins Student Academy Award](https://i.ytimg.com/vi/mnG0PN2RTFE/mqdefault.jpg)



