Uploaded April 2024 | Updated September 2026, 2 weeks ago
WE'VE GOT TO HAVE - MONEY!
A format that I had originally derided can actually become insanely tactical if played in a more seriously competitive environment. Coin Attack has two modes: Quick Cash, which gives you two shots under par to get as many coins as possible on a hole - OB is fair game. This submission is for Cash Cup, in which you collect as many coins as possible - but you must obtain Par or better to keep them. In a way, many routes start to feel like Ring Attack with the detours you can take to maximize your collections.
Normal coins are worth 1; S-coins allow you to collect all coins in a cluster, which can range from 24-73; red coins start appearing on hole 7 or 8 and are worth 10; blue coins worth 20 start appearing on 13; platinum coins worth 40 are only on hole 18.
Blooper Bay was a big step up in tactical complexity from previous courses. Three holes in particular have massive potential for coins (at least in the North American version): 2, 13 and 16. I did exploit most of the big clusters, but there is potential for 2000+ here. Honestly not a bad run - about 2 hours of grinding. Dunno when PCG will happen - it's been kicking my ass.
WE'VE GOT TO HAVE - MONEY!
A format that I had originally derided can actually become insanely tactical if played in a more seriously competitive environment. Coin Attack has two modes: Quick Cash, which gives you two shots under par to get as many coins as possible on a hole - OB is fair game. This submission is for Cash Cup, in which you collect as many coins as possible - but you must obtain Par or better to keep them. In a way, many routes start to feel like Ring Attack with the detours you can take to maximize your collections.
Normal coins are worth 1; S-coins allow you to collect all coins in a cluster, which can range from 24-73; red coins start appearing on hole 7 or 8 and are worth 10; blue coins worth 20 start appearing on 13; platinum coins worth 40 are only on hole 18.
Blooper Bay was a big step up in tactical complexity from previous courses. Three holes in particular have massive potential for coins (at least in the North American version): 2, 13 and 16. I did exploit most of the big clusters, but there is potential for 2000+ here. Honestly not a bad run - about 2 hours of grinding. Dunno when PCG will happen - it's been kicking my ass.










