Uploaded April 2020 | Updated September 2026, 3 weeks ago
Junk Armor makes all your attacks deal double damage, but you also take double damage. So you can't afford to take hits. You can't use any Elf powers or any other parts (this means no double-jump).
I was using the Junk Armor to practice the bosses then I got this run where I didn't die and did alright on many of the bosses.
My high overall score average saves my S-Rank in the end; so I thought I would upload this otherwise decent run. So basically, the better you did in all previous stages, the more lenient the game will be when it comes to S-Ranking the final stage.
The run is far from perfect, as I haven't practiced dodging everything the bosses can throw at me. Had Weil performed his Weil Numbers attack, I would have probably taken some more damage (aka died).
Took a bunch of stupid hits too. -_-
I left the ending in because I think it's one of the best scenes of this series.
To get the Junk Armor, you need to craft the JunkHead, JunkBody and JunkFoot parts and wear them all together while disabling any elf effects on Croire.
Junk Armor makes all your attacks deal double damage, but you also take double damage. So you can't afford to take hits. You can't use any Elf powers or any other parts (this means no double-jump).
I was using the Junk Armor to practice the bosses then I got this run where I didn't die and did alright on many of the bosses.
My high overall score average saves my S-Rank in the end; so I thought I would upload this otherwise decent run. So basically, the better you did in all previous stages, the more lenient the game will be when it comes to S-Ranking the final stage.
The run is far from perfect, as I haven't practiced dodging everything the bosses can throw at me. Had Weil performed his Weil Numbers attack, I would have probably taken some more damage (aka died).
Took a bunch of stupid hits too. -_-
I left the ending in because I think it's one of the best scenes of this series.
To get the Junk Armor, you need to craft the JunkHead, JunkBody and JunkFoot parts and wear them all together while disabling any elf effects on Croire.



![Cuphead - Cala Maria in High Seas Hi-Jinx - S Rank [Expert]
Another one of my favorites because of the music and her dancing animation during her second phase. This fight can go wrong in many ways particularly during the first phase while dodging attacks from her minions and herself at the same time.
Some things to keep in mind:
Try to perform your parries during the first phase. The second phase doesnt always hand you opportunities and you want the second phase to be over as quickly as possible using your super.
Phase 1:
Ghost attack - Youll easily dodge this if you are moving up or down as they rush towards you. (Problem is if there are other things in the way when trying to dodge them.)
Water Fountain - To be able to dodge whatever she throws at you during this annoying water attack, hold R1 to increase your movement speed and keep moving left and right to lure the water jet away.
Mines - try to keep in mind where they blow up to avoid their spread.
Sea Urchins - This is your best opportunity for Parries. Look for the pink ones.
Yellow Fish - Keep moving in circles. Watch out for when the fish slips out of her hands.
Red Fish - Another good opportunity for Parries. Watch out for when the fish slips out of her hands.
Phase 2:
Use your Super when all the electric eels are around her.
Keep shooting at her and her eels while moving in circles. If you keep moving, youll have less chance of being petrified while a projectile is coming towards you.
Phase 3:
Stay to the very far left side of the screen and try to position yourself so youll slip past the obstacles when you get petrified. The green skulls move very slowly towards you the further to the left side you are. Use whatever remaining Super energy youve got.
VS Grim Matchstick (Fiery Frolic)
https://youtu.be/u3xrgK7NbNY Cuphead - Cala Maria in High Seas Hi-Jinx - S Rank [Expert]](https://i.ytimg.com/vi/nG0xBb2VgVY/mqdefault.jpg)
![Mega Man Zero 4 - Magnetic Zone Stage S-Rank 100% [No-Damage]
If you want to avoid damage, the worst part of this stage the entire first half before the mini-boss. Lots of the most annoying types of enemies and not a lot of room to dodge them.
You do have to learn where enemies are and remember these locations as you go. Especially the Bongal enemies.
Mini-boss is a non-issue if you use the Ice Spear.
Mino Magnus can be dangerous if you are too close to him when he starts an attack.
Always watch out for him jumping to the middle of the room so you can be prepared to stand underneath him to do your dodge pattern when he splits up.
Prepare to run away from him even if you are far just in case he decides to use his magnetic pull.
Unseen in this video:
Sometimes he will create a magnetic orb that will attract junk above you. This attack is easy to dodge. Watch the ground for dust. This is where the debris will come out. When the block fall to the ground, climb to the top of the wall and wait for the debris to bounce of the wall to drop back down.
I use the Ice Spear I got from Tech Kraken to quickly defeat him.
I have the Quick Charge Lvl 3 head chip, Extend body chip and Double Jump foot chip.
Croire is set to increase my running speed, add +1 to my weapons and drop some life energy. Mega Man Zero 4 - Magnetic Zone Stage S-Rank 100% [No-Damage]](https://i.ytimg.com/vi/nWBZpFTW7pc/mqdefault.jpg)





