Mega Man Zero 4 - Hanging Gardens Stage S-Rank @MegaPhilX
Mega Man Zero 4 - Hanging Gardens Stage S-Rank  @MegaPhilX
Uploaded April 2020 | Updated September 2026, 3 weeks ago
No-Damage on the stage but took 2 hits against the boss.
This stage is annoying, but quite fun in my opinion. If you wanna go for no-damage, the TriaFormers will drive you nuts. Also the few Variant Fire enemies placed at odd angles in the first half of the stage will give you a fair share of trouble.
This stage is a perfect example of how the strat of firing charged buster shots ahead of any jump you make will make your life way easier.
Watch out for enemies hiding behind the clouds and don't forget the last generator you have to destroy to get a 100% for the Mission requirement.
Pegasolta Eclair is not too bad if you use the Ice Spear and try to keep your distance.

I have the Quick Charge Lvl 3 head chip, Extend body chip and Double Jump foot chip.
Croire is set to drop some life energy, increase my running speed and +1 to my weapons.

Mega Man Zero/ZX Legacy Collection
store.playstation.com/#!/en-ca/tid=CUSA15023_00
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Mega Man Zero 4 - "Hanging Gardens" Stage S-Rank

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