Uploaded June 2024 | Updated September 2026, 2 hours ago
Getting appreciable progress on the fourth serious stream of this challenge was one thing. Getting even more progress the very next stream was another thing entirely. Without going into too much detail, the game gave us the opportunity to take a very different path to victory than we took for Boo's Haunted Bash - appropriate, considering how fundamentally different the two boards happen to be.
The successful run through Koopa's board begins at 3:03:09. Kareening Koopas went down painlessly immediately after.
This'll be the last Mario Party 4 No Minigame Wins update for a little bit - I have Mario Superstar Baseball projects that I'm currently working on, plus a surprise development in Dragon Warrior Monsters 2 that I've been enjoying looking into. But especially now having confirmed that my achievements in this challenge are more than just flukes, I look forward to returning to MP4 and exploring another board (probably Shy Guy's).
Mario Party 4 No Minigame Wins Rules:
1. I am not allowed to win end-of-turn minigames.
2. For Coin Minigames (Paratrooper Plunge, Money Belts, and Pair-a-sailing) I am allowed to earn coins, so long as I'm not the player or on the team that earned *the most* coins. Ties for 1st place are not allowed unless every player obtains the same score, in which case the minigame is considered a "draw" and the run can continue.
(This reflects how Coin Minigames work in Mini-game Mode activities that track wins. The "no inputs" rule has been abandoned.)
3. I am not allowed to win/survive any minigames involving Bowser, and must specifically be the loser in every one I play. This includes all three Bowser Space minigames and the two special minigames exclusive to the Bowser's Gnarly Party board.
4. I am not allowed to get or tie for 1st place in a Battle minigame. I am allowed to get 2nd place, though.
5. Reversal of Fortune is not a minigame and I may take advantage of it as I please.
6. Similarly, all board events - including the Lottery Shop, coin-awarding Happening Space sequences, and Mini-sized item and coin-awarding games - do not count as minigames for the purposes of this run, and I can enjoy them as I see fit.
7. If I win a minigame I must reset the board entirely, starting from Turn 1.
(I refer to this happening as a "death".)
8. No turn resets. Boards will be played without mid-match save files
(Allowing turn resets would make the challenge way too easy.)
9. I am allowed to successfully finish the minigames Goomba's Chip Flip, Archeologuess, Bowser Bop, Mystic Match 'Em, Kareening Koopas, and The Final Battle!, as the game does not declare Luigi a winner when these minigames are completed.
(Also, if I couldn't make it past these minigames, the challenge would not be completable.)
Broadcasted live on Twitch -- Watch live at twitch.tv/yourgenderhere
Getting appreciable progress on the fourth serious stream of this challenge was one thing. Getting even more progress the very next stream was another thing entirely. Without going into too much detail, the game gave us the opportunity to take a very different path to victory than we took for Boo's Haunted Bash - appropriate, considering how fundamentally different the two boards happen to be.
The successful run through Koopa's board begins at 3:03:09. Kareening Koopas went down painlessly immediately after.
This'll be the last Mario Party 4 No Minigame Wins update for a little bit - I have Mario Superstar Baseball projects that I'm currently working on, plus a surprise development in Dragon Warrior Monsters 2 that I've been enjoying looking into. But especially now having confirmed that my achievements in this challenge are more than just flukes, I look forward to returning to MP4 and exploring another board (probably Shy Guy's).
Mario Party 4 No Minigame Wins Rules:
1. I am not allowed to win end-of-turn minigames.
2. For Coin Minigames (Paratrooper Plunge, Money Belts, and Pair-a-sailing) I am allowed to earn coins, so long as I'm not the player or on the team that earned *the most* coins. Ties for 1st place are not allowed unless every player obtains the same score, in which case the minigame is considered a "draw" and the run can continue.
(This reflects how Coin Minigames work in Mini-game Mode activities that track wins. The "no inputs" rule has been abandoned.)
3. I am not allowed to win/survive any minigames involving Bowser, and must specifically be the loser in every one I play. This includes all three Bowser Space minigames and the two special minigames exclusive to the Bowser's Gnarly Party board.
4. I am not allowed to get or tie for 1st place in a Battle minigame. I am allowed to get 2nd place, though.
5. Reversal of Fortune is not a minigame and I may take advantage of it as I please.
6. Similarly, all board events - including the Lottery Shop, coin-awarding Happening Space sequences, and Mini-sized item and coin-awarding games - do not count as minigames for the purposes of this run, and I can enjoy them as I see fit.
7. If I win a minigame I must reset the board entirely, starting from Turn 1.
(I refer to this happening as a "death".)
8. No turn resets. Boards will be played without mid-match save files
(Allowing turn resets would make the challenge way too easy.)
9. I am allowed to successfully finish the minigames Goomba's Chip Flip, Archeologuess, Bowser Bop, Mystic Match 'Em, Kareening Koopas, and The Final Battle!, as the game does not declare Luigi a winner when these minigames are completed.
(Also, if I couldn't make it past these minigames, the challenge would not be completable.)
Broadcasted live on Twitch -- Watch live at twitch.tv/yourgenderhere










