[Making an MMO] Episode 3 - Software Organization, Components, and Systems @UnitOfTimeYT
[Making an MMO] Episode 3 - Software Organization, Components, and Systems  @UnitOfTimeYT
Uploaded July 2021 | Updated September 2026, 1 week ago
⁍ Wishlist: store.steampowered.com/app/3475620/Mythfall

The goal of today's topic is to introduce and motivate basic organizational patterns that we will undoubtedly use in the future. Specifically, we are going group different components to create a cohesive game object, and we are going to build systems around those components.

Credit to asciiquarium for the introduction ASCII aquarium.

// Repository: github.com/unitoftime/mmo
// Play: mythfall.com
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[Making an MMO] Episode 3 - Software Organization, Components, and Systems

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