I scaled my MMO to 100 concurrent connections @UnitOfTimeYT
I scaled my MMO to 100 concurrent connections  @UnitOfTimeYT
Uploaded July 2023 | Updated September 2026, 1 week ago
⁍ Play: mythfall.com
⁍ Wishlist: store.steampowered.com/app/3475620/Mythfall
⁍ Discord: discord.gg/63YeahMKfJ
⁍ Patreon: patreon.com/UnitOfTime
⁍ Github: github.com/sponsors/unitoftime
⁍ Twitter: twitter.com/UnitOfTime

// References
⁍ Cod Package: github.com/unitoftime/cod

// Description
This week I worked on scaling my game to 100 players. I ended up writing my own code generation package to generate my serialization code. The game is handwritten in Go.
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I scaled my MMO to 100 concurrent connections

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