@TheShaggyDev
  @TheShaggyDev
The Shaggy Dev | Making an atmospheric incremental game in Godot in 9 days @TheShaggyDev | Uploaded June 2023 | Updated October 2024, 34 minutes ago.
For the 57th Godot Wild Jam, I made Flame Forged, an incremental game with a heavy emphasis on lore and atmosphere. Here's a quick mini-devlog containing a few interesting things from my time developing the game.

Text post: shaggydev.com/2023/06/05/godot-wild-jam-57

Flame Forged: theshaggydev.itch.io/flame-forged
Making an atmospheric incremental game in Godot in 9 daysGenerative grammars as a form of procedural content generationProgramming a tactical strategy game in Godot 4Making a golfing roguelike in one weekScene transition effects in Godot 3Making tactical units - A devlog

Making an atmospheric incremental game in Godot in 9 days @TheShaggyDev

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