The Shaggy Dev | Making tactical units - A devlog @TheShaggyDev | Uploaded September 2023 | Updated October 2024, 1 hour ago.
Let's talk about how the data behind units is structured, how artwork is implemented, and how I'm handling unit AI in my tactics game.
00:00 - What I'm making
01:40 - Unit data
04:35 - Artwork
08:33 - Unit AI
Text version: shaggydev.com/2023/09/04/tactics-devlog-ii
The previous devlog: youtu.be/8fLbf7n9I9I
An introduction to Utility AI: youtu.be/78AcS_0lQSM
GDC talks of interest:
gdcvault.com/play/1012410/Improving-AI-Decision-Modeling-Through
gdcvault.com/play/1021848/Building-a-Better-Centaur-AI
Let's talk about how the data behind units is structured, how artwork is implemented, and how I'm handling unit AI in my tactics game.
00:00 - What I'm making
01:40 - Unit data
04:35 - Artwork
08:33 - Unit AI
Text version: shaggydev.com/2023/09/04/tactics-devlog-ii
The previous devlog: youtu.be/8fLbf7n9I9I
An introduction to Utility AI: youtu.be/78AcS_0lQSM
GDC talks of interest:
gdcvault.com/play/1012410/Improving-AI-Decision-Modeling-Through
gdcvault.com/play/1021848/Building-a-Better-Centaur-AI