@TheShaggyDev
  @TheShaggyDev
The Shaggy Dev | Programming a tactical strategy game in Godot 4 @TheShaggyDev | Uploaded September 2024 | Updated October 2024, 29 minutes ago.
Let's look at how my latest strategy game, Unto Deepest Depths, is designed. I'll break down the application architecture, how I manage turn order, and show the core code snippets behind the main game loop.

Text version: shaggydev.com/2024/09/04/unto-deepest-depths-devlog

Wishlist the game here: store.steampowered.com/app/3106600/Unto_Deepest_Depths?utm_source=yt

What I'm making: 00:00
Game architecture: 02:26
Code breakdown: 07:00
Programming a tactical strategy game in Godot 4Making a golfing roguelike in one weekScene transition effects in Godot 3Making tactical units - A devlog

Programming a tactical strategy game in Godot 4 @TheShaggyDev

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER