Making a Character Controller, Part 15: Interact Actions @BoardToBitsGames
Making a Character Controller, Part 15: Interact Actions  @BoardToBitsGames
Uploaded October 2016 | Updated September 2026, 1 week ago
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.

In this video we'll set up a simple interactable object that will react when our player's hitbox detects it, representing our character interacting with that object.

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Making a Character Controller, Part 15: Interact Actions

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