Flocking Algorithm in Unity, Part 3: Iterating & Finding Neighbors @BoardToBitsGames
Flocking Algorithm in Unity, Part 3: Iterating & Finding Neighbors  @BoardToBitsGames
Uploaded February 2019 | Updated September 2026, 1 week ago
Using our flock object to iterate over flock agents and find their neighbors via Unity's physics system.

Complete code available on GitHub at github.com/boardtobits/flocking-algorithm
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Flocking Algorithm in Unity, Part 3: Iterating & Finding Neighbors

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