Uploaded August 2016 | Updated September 2026, 1 week ago
Learn the basics of making a custom 3D object with code in Unity -- also known as a procedural mesh. We start writing our ProceduralMesh class to set up the basic data we need to create a triangle, the most basic shape in traditional 3D rendering.
Support Board to Bits on Patreon:
patreon.com/boardtobits
Check out Board To Bits on Facebook: facebook.com/BoardToBits
Learn the basics of making a custom 3D object with code in Unity -- also known as a procedural mesh. We start writing our ProceduralMesh class to set up the basic data we need to create a triangle, the most basic shape in traditional 3D rendering.
Support Board to Bits on Patreon:
patreon.com/boardtobits
Check out Board To Bits on Facebook: facebook.com/BoardToBits


