Making a Character Controller, Part 25: Scenes with Multiple Controllers @BoardToBitsGames
Making a Character Controller, Part 25: Scenes with Multiple Controllers  @BoardToBitsGames
Uploaded January 2017 | Updated September 2026, 1 week ago
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.

With two working controllers in action, we can now looks at switching between controllers in a scene (things like getting into a vehicle, riding a mount, etc.). We'll set up an initial scene and create a very simple switch function to swap between our walking and vehicle controllers.

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Making a Character Controller, Part 25: Scenes with Multiple Controllers

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