Making a Character Controller, Part 14: Hitbox Activation @BoardToBitsGames
Making a Character Controller, Part 14: Hitbox Activation  @BoardToBitsGames
Uploaded October 2016 | Updated September 2026, 1 week ago
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.

Activate your hitbox with keyboard controls and set a simple duration timer to switch it back off, setting up a dynamic hitbox we can use to interact with target objects.

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Making a Character Controller, Part 14: Hitbox Activation

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