Making a Character Controller, Conclusion: Bug Fixes & Wrap-Up @BoardToBitsGames
Making a Character Controller, Conclusion: Bug Fixes & Wrap-Up  @BoardToBitsGames
Uploaded March 2017 | Updated September 2026, 1 week ago
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.

Finishing up our character controller setup with a few optimizations, plus a discussion of using our custom input scheme vs. Unity's default. This finishes the custom character controller series. All final (and annotated) code will be up soon on GitHub.

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Making a Character Controller, Conclusion: Bug Fixes & Wrap-Up

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