Magicka Sorcerer 1-Pet PVE (87k+) - Dragonhold - ESO @Liko
Magicka Sorcerer 1-Pet PVE (87k+) - Dragonhold - ESO  @Liko
Uploaded November 2019 | Updated September 2026, 3 weeks ago
This is a Magicka Sorcerer 1-Pet PVE build and Iron Atronach Parse for the Dragonhold patch.

The 1-Pet Magicka Sorcerer (generally) brings the best balance of damage and practicality out of the different setups. For this reason, it has been the most popular setup, and maybe it will continue to be this way. Having said, the damage difference between various Magicka Sorcerer setups look to be smaller than we have seen in while too. Magicka Sorcerer has received a set of changes which brings it away from the style of rotation from Scalebreaker, and a little bit closer to that from Elsweyr and the few patches previously.

Thanks to @Aerenel, who raids with Wipes on Trash (WoT) PC/NA, for providing these parses. His Discord ID is @Aerenel#8604 should you want to ask him about Magicka Sorcerer.

Here are the other MagSorc parses from Dragonhold, again kindly provided by @Aerenel.
2-Pet Magicka Sorcerer video here -- youtu.be/8ckdDI6V1uk
No-Pet Magicka Sorcerer video here -- youtu.be/moyPcWL4zlA


--

I am using the Max Magicka/Magicka Regen food, with 64 points into Magicka for all Magicka Setups in these rotations.

Gear used here:
5x Mother's Sorrow Body, 5x Siroria front-barred, 2x Zaan. (See build screenshot for full details).

The above is used simply for purposes of comparison against other classes, in this test environment.

Race used: Altmer
Good alternatives: Breton, Dunmer, Khajiit

In real raid situations, consider Clockwork Citrus Fillet or Artaeum Pickled Fish Bowl as food alternatives.

Other gear that is perfectly suitable for different situations include:
False God, Spell Strategist, New Moon Acolyte, Burning Spellweave, Necropotence

CMX Parse, Build (Gear, Skills, CPs), Superstar from Video -- imgur.com/a/XdRZ56R

-- Rotation

Focus on keeping a great up-time with Unstable Wall. Cast Daedric Prey on cooldown, so every 6 seconds, but never before. This skill is useful to keep up because it has a relatively low Magicka cost, and also gives a damage boost to your Twilight and Atronach Ultimate. Beyond that, Keep up Barbed Trap and Boundless Storm, which is also great for its utility. This means you'll be more optimal when playing as close to melee whenever possible. You can try some of the alternative skills below if you are more comfortable at range. Use Elemental Weapon as your spammable and Crystal Fragments as frequently as possible. You can easily switch out the Twilight for the Scamp, if you wish to have a more imvolved rotation, or for fights where the extra cleave from the Scamp may be better!


Proposed Static Rotation:

12-second Rotation as the base structure.

Start:
Boundless - Barbed Trap

Wall - Prey - Boundless/Spam - Spam - Spam - Spam/Barbed Trap
Spam - Prey - Spam - Spam - Spam - Spam/Barbed Trap

Spam = Elemental Weapon / Crystal Frags / Ultimate / Spell Symmetry - use whichever is most suitable at any given moment

Every other rotation, alternate Boundless Storm with Spam.
Cast Barbed Trap every 1.5 rotations, at spots where Spam/Barbed Trap is written.


--

About alternative skills. This is for Magicka Sorcerer in general:

Mystic Orb - a must-have skill if you want to include more AOE damage into your setup. Upsides also include a nice group synergy, but the downside is the high resource cost.

Flame Reach - if you wanted to add another single-target DOT. Provides some extra sources of Burning damage and cost is relatively cheap, but damage isn't as good as some other options.

Scalding Rune - another option for an alternative DOT. More damage per cast than Flame Reach but also costlier.

Liquid Lightning / Lightning Flood - an AOE ability which provides a unique synergy for the group. Costs more than it did in the previous patch.

Bound Aegis - if you want a simpler rotation, you could drop a DOT.

Inner Light - same as above, but Bound Aegis is better.

Shield (e.g Empowered Ward) - you could replace a DOT or Spell Symmetry if you can make a setup to sustain without if you wanted to include a shield.

Elemental Blockade - using this morph instead of Unstable Wall can also be a decent option. This option offers more cleave, and a longer duration, therefore better sustain, since this skill is costly.

Consuming Trap - a DOT that can help sustain if used in trash fights or on smaller mobs in Boss Fights, due to the resource return.

Channelled Acceleration - if you prefer this over Barbed Trap, this is fine. Magicka sustain will suffer a little but might be easier to use in some cases.

Power/Critical Surge - an ability which is primarily used for the healing. Power Surge also provides Major Sorcery for yourself.

Scamp - check out the other Pet Sorc videos, linked above for 2-Pet Sorc. Or you can replace the Twilight with the Scamp directly.

--


Track: Floatinurboat x Chris Linton - Holding On [NCS Release]
Music provided by NoCopyrightSounds.
Watch: youtu.be/X5n9OwR6taQ
Free Download / Stream: ncs.io/HoldingOnYO
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Magicka Sorcerer 1-Pet PVE (87k+) - Dragonhold - ESO

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