Uploaded August 2022 | Updated September 2026, 2 weeks ago
I finally fixed the big scanline issue which seemed to be a result of the balloon spawning when one of the balloons would perform a check to see if there were other balloons above it. The goal was to reduce flicker by letting the balloons space themselves out a bit. It seemed that one of the balloons would check the other positions but would cause a jump. I got rid of the code for now and it seems to work okay. I will revisit that code in a little bit to try and make the balloons space out better but it still plays okay.
I also tweaked the bird hitting the Lineman. There was an issue that popped up so I tightened the hit box and had the bird reverse directions when it collides and I like how it worked out.
I also slowed down the movement at the top of the pole to make it easier to grab a balloon if it is on that plane. I may try to make some kind of powerup so that you can survive a bird hit or more types of tool boxes. I also don't remember if it was in my last update but now you can go down a pole faster by pressing fire.
The next little thing I need to fix is the sound of the Lineman walking, as that code is still old from when I was just learning sound. Once sound is done I need maybe some alert when you lose a life (like maybe a combo of sound and flashing status bar color like I do in Forrest Moon Attack) and a game over screen. Maybe even a sound for when more things are added. Maybe a tune.
I finally fixed the big scanline issue which seemed to be a result of the balloon spawning when one of the balloons would perform a check to see if there were other balloons above it. The goal was to reduce flicker by letting the balloons space themselves out a bit. It seemed that one of the balloons would check the other positions but would cause a jump. I got rid of the code for now and it seems to work okay. I will revisit that code in a little bit to try and make the balloons space out better but it still plays okay.
I also tweaked the bird hitting the Lineman. There was an issue that popped up so I tightened the hit box and had the bird reverse directions when it collides and I like how it worked out.
I also slowed down the movement at the top of the pole to make it easier to grab a balloon if it is on that plane. I may try to make some kind of powerup so that you can survive a bird hit or more types of tool boxes. I also don't remember if it was in my last update but now you can go down a pole faster by pressing fire.
The next little thing I need to fix is the sound of the Lineman walking, as that code is still old from when I was just learning sound. Once sound is done I need maybe some alert when you lose a life (like maybe a combo of sound and flashing status bar color like I do in Forrest Moon Attack) and a game over screen. Maybe even a sound for when more things are added. Maybe a tune.










