Uploaded October 2022 | Updated September 2026, 2 weeks ago
On the third episode of Let's Play Scorn, we've entered the factory structure once more and had a semi-helpful parasitic nightmare attach itself to our back. Armed with another teeth-piston tool, we stop by a bio-interface dispenser that I walked right past last time and use it to get the last piece of our keyring. With it we can fully activate the seed-pod device, revealing that it contains living humanoids in each pod. We yank out the control mechanism from one of them, releasing and likely killing the humanoid within. But with the device, which seems to be a sort of remote keycard, we can open the doors with the orange lights. This takes us back to where the game began, and then to an elevator that takes us even deeper into the depths of the factory. Down here, everything is coated in pulsing meat and strange creatures that have chained themselves together into structures. To get through this fleshpit we'll need to use monorail pods, but one of them immediately derails and will need replacing. However, not all of the creatures down here are indifferent to our presence, forcing us into the dreaded Scorn COMBAT. We also find a gun attachment for our fleshweapon, which requires us to find ammo dispensers to reload.
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#scorn #letsplay #gameplay #shadefyre
On the third episode of Let's Play Scorn, we've entered the factory structure once more and had a semi-helpful parasitic nightmare attach itself to our back. Armed with another teeth-piston tool, we stop by a bio-interface dispenser that I walked right past last time and use it to get the last piece of our keyring. With it we can fully activate the seed-pod device, revealing that it contains living humanoids in each pod. We yank out the control mechanism from one of them, releasing and likely killing the humanoid within. But with the device, which seems to be a sort of remote keycard, we can open the doors with the orange lights. This takes us back to where the game began, and then to an elevator that takes us even deeper into the depths of the factory. Down here, everything is coated in pulsing meat and strange creatures that have chained themselves together into structures. To get through this fleshpit we'll need to use monorail pods, but one of them immediately derails and will need replacing. However, not all of the creatures down here are indifferent to our presence, forcing us into the dreaded Scorn COMBAT. We also find a gun attachment for our fleshweapon, which requires us to find ammo dispensers to reload.
You can find me on Twitter at: twitter.com/shadefyreYT
Join our Discord at: discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: ko-fi.com/shadefyre
#scorn #letsplay #gameplay #shadefyre

![First Impressions On: Jurassic Park (SNES)
[Released October 1, 1993]
On this episode of First Impressions, things have gone wrong in Jurassic Park and its entirely up to buff Alan Grant to fix everything. Were given free run of the park, but the trick is figuring out what order we need to go to each area. John Hammond tells us to put a stop to the escaped raptors, and we head indoors at the raptor pen and switch to first person. However, it turns out that well first need to start up a generator in the Maintenance Shed before we can accomplish anything, and each objective ends up just leading to another thing well have to do before we can complete the previous one. Theres also a variety of instant-kill dinos around, such as a triceratops to trample us or a T-Rex summoned by the E to eat us.
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#jurassicpark #supernintendo #gameplay #shadefyre First Impressions On: Jurassic Park (SNES)](https://i.ytimg.com/vi/I1D4ak3uB3U/mqdefault.jpg)

![First Impressions On: Ion Fury
[Released August 15, 2019]
On this episode of First Impressions, GDF bomb defusal specialist Shelly Harrison is trying to enjoy a night on the town when a mad scientist unleashes his cyborg army on Neo DC with the intent of taking over. Thoroughly pissed off and out one drink, Shellys only course of action is high speed, widespread violence committed upon every cyborg we can find.
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#ionfury #gameplay #firstimpressions #shadefyre First Impressions On: Ion Fury](https://i.ytimg.com/vi/IFsON_1mt08/mqdefault.jpg)
![Boss Bytes: First Narwa The Allmother Hunt [Monster Hunter Rise]
For the next Boss Bytes hunt in Monster Hunter Rise, were going after Thunder Serpent Narwa once again. However, having finally met up with her wayward mate, Wind Serpent Ibushi, she is about to become Narwa The Allmother. When we first arrive on the scene, Ibushi is waiting for us and we do battle with the Wind Serpent. Once hes been sufficiently weakened, we both tumble down into the cavern below where Narwa has been waiting. She latches onto her wounded mate, draining his remaining life force and dragon energy in order to gain his powers. Now with command of lightning and wind, the Allmother must be stopped before her brood become a tide of destruction sweeping across the land.
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#monsterhunterrise #gameplay #shadefyre Boss Bytes: First Narwa The Allmother Hunt [Monster Hunter Rise]](https://i.ytimg.com/vi/ILg-TAEAblk/mqdefault.jpg)

![First Impressions On: Aliens: Colonial Marines [Doom 2 TC]
On this episode of First Impressions, were once again in the boots of a United States Colonial Marine who is being sent into the Hadleys Hope colony on LV-426. As Corporal Hicks, its seemingly our job to single-handedly discover the fate of the colonists and fight the horde of Xenomorphs roaming the empty colony. Were also sent in with nothing but a pistol and a flashlight, leaving us to go find our own Pulse Rifle in the colony proper. While lacking some of the enhancements that Aliens Eradication would later bring to the table, Colonial Marines manages to create a similarly moody atmosphere.
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#alienscolonialmarines #gzdoom #mods #shadefyre First Impressions On: Aliens: Colonial Marines [Doom 2 TC]](https://i.ytimg.com/vi/IfWwjFPQ4VU/mqdefault.jpg)

![First Impressions On: CULTIC
[Released October 13, 2022]
On this episode of First Impressions, we climb out of a pit full of corpses after a rash of disappearances led us to investigating a religious community. However, their lack of thoroughness in making sure we were dead has worked to our advantage, because now were somewhere in the woods where they seem to have some kind of operation going on involving the transport of countless corpses. Armed with a hatchet, we start hacking up cultists and looking for clues. We quickly snag ourselves a handy C96, and fight our way beyond the receiving depot and into the woods. Eventually, things get a bit creepy when we fall down into a cave full of hanging body bags which turn out to still have some life in them, accompanied by a big man with a chainsaw and a fondness for bear traps.
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#cultic #gameplay #firstimpressions #shadefyre First Impressions On: CULTIC](https://i.ytimg.com/vi/J3XCMrC9Kf0/mqdefault.jpg)
![Boss Bytes: First Kushala Daora Hunt [Monster Hunter Rise]
For the next Boss Bytes hunt in Monster Hunter Rise, were going after another classic Elder Dragon returning from Monster Hunter 2. With metallic scales and command over the icy winds, Kushala Daora can be a fairly tough customer. However, he lacks the windy shield that made him difficult to hit with melee in Monster Hunter World. Instead, hes able to power up his claws and tornadoes with even more dragon energy to do more damage and inflict Dragonblight.
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#monsterhunterrise #gameplay #shadefyre Boss Bytes: First Kushala Daora Hunt [Monster Hunter Rise]](https://i.ytimg.com/vi/J_7pPV2oq_M/mqdefault.jpg)
