Lets load some cargo!⚡C++/C#/Zig GameDev Live #68 @MadrigalGames
Lets load some cargo!⚡C++/C#/Zig GameDev Live #68  @MadrigalGames
Uploaded May 2025 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle exploration puzzle game using a self-made engine and tools.

Join the Discord channel: discord.gg/k8CxSpsCnB

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d #wasm
Lets load some cargo!⚡C++/C#/Zig GameDev Live #68Porting my renderer to Vulkan - Part 7 of N - Finishing up the render targetsBlueprint system improvements⚡C++/C#/Zig Gamedev LiveZig⚡Gamedev Live⚡Menus / UI and GameplayMadrigal channel Q&APorting my renderer to Vulkan - Part 5 of N - Render targets and the swap chainTruck suspension + scripting/AI⚡C++/C#/Zig GameDev Live #74Back to programming⚡C++/C#/Zig GameDev Live #63Zig⚡Gamedev Live⚡More AI workGamedev live stream - Lets code a VU meter!transmission014 - blocking out the crane armBig ol livestream! - part 2⚡C++/C#/Zig Gamedev Live
Madrigal Games |

Let's load some cargo!⚡C++/C#/Zig GameDev Live #68

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER