PolyToots | Let's Build: Zelda Ancient Sword - Part 5: Smart Materials and Texturing in 3d Coat @PolyToots | Uploaded February 2019 | Updated October 2024, 5 days ago.
Welcome back! We're continuing with the Ancient Short Sword from Zelda BotW, in this video we're doing the texturing and I show you how to modify existing smart materials and also make your own. We cover a few stencils just to break up the colour and most importantly we get things set up for putting our object in the Unity game engine.
Next part: Animation, Particles and Shader in Unity
youtube.com/watch?v=s3-Tj5aQ6xk
● Download the reference guide here: tinyurl.com/y27pqkvz
● Music by Francis Preve
♥ Subscribe: tinyurl.com/y7hdjg38
● Get the free demo or buy 3d Coat: 3dcoat.com
● Also on Steam: store.steampowered.com/app/100980/3DCoat_V48
● 3d Coat Forums: 3dcoat.com/forum/index.php
Welcome back! We're continuing with the Ancient Short Sword from Zelda BotW, in this video we're doing the texturing and I show you how to modify existing smart materials and also make your own. We cover a few stencils just to break up the colour and most importantly we get things set up for putting our object in the Unity game engine.
Next part: Animation, Particles and Shader in Unity
youtube.com/watch?v=s3-Tj5aQ6xk
● Download the reference guide here: tinyurl.com/y27pqkvz
● Music by Francis Preve
♥ Subscribe: tinyurl.com/y7hdjg38
● Get the free demo or buy 3d Coat: 3dcoat.com
● Also on Steam: store.steampowered.com/app/100980/3DCoat_V48
● 3d Coat Forums: 3dcoat.com/forum/index.php