PolyToots | Blender: Sculpt Tiling Normal Maps (and other textures) @PolyToots | Uploaded May 2021 | Updated October 2024, 6 days ago.
● WingFox Affiliate Link:
wingfox.com/c-8443_29059_6910
♥ Use code "WFR15" for 15% off any purchase.
What's this, no Unity? No Shaders!? That's right, it's time to learn something new so let's jump into Blender and get some basic modelling and sculpting down and then use these super powers to bang out some quick and awesome textures for normals, height/displacement and some good tiling tips too.
♥ Patreon for source files: patreon.com/polytoots
♥ Twitter: twitter.com/PolyToots
● Zelda BotW Explosion Unity Tutorial:
youtube.com/watch?v=tb2qggJjOLE&t=304s
0:00 = Intro
0:45 = Modelling Basics
1:51 = Sculpt Basics
3:31 = Normal Map MatCap
4:15 = Rendering The View
4:46 = Height / Displacement Maps
7:09 = WingFox Sponsor
7:45 = Tile Setup
9:17 = Camera and Resolution
11:06 = Tile Sculpt
12:39 = Adjustable Height Map
13:32 = Tiling Stone/Brick Sculpt
16:25 = Pivot Based Heightmap
17:49 = Photoshop Channel Packing
20:50 = Goodbye
"One-eyed Maestro" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/by/4.0
● WingFox Affiliate Link:
wingfox.com/c-8443_29059_6910
♥ Use code "WFR15" for 15% off any purchase.
What's this, no Unity? No Shaders!? That's right, it's time to learn something new so let's jump into Blender and get some basic modelling and sculpting down and then use these super powers to bang out some quick and awesome textures for normals, height/displacement and some good tiling tips too.
♥ Patreon for source files: patreon.com/polytoots
♥ Twitter: twitter.com/PolyToots
● Zelda BotW Explosion Unity Tutorial:
youtube.com/watch?v=tb2qggJjOLE&t=304s
0:00 = Intro
0:45 = Modelling Basics
1:51 = Sculpt Basics
3:31 = Normal Map MatCap
4:15 = Rendering The View
4:46 = Height / Displacement Maps
7:09 = WingFox Sponsor
7:45 = Tile Setup
9:17 = Camera and Resolution
11:06 = Tile Sculpt
12:39 = Adjustable Height Map
13:32 = Tiling Stone/Brick Sculpt
16:25 = Pivot Based Heightmap
17:49 = Photoshop Channel Packing
20:50 = Goodbye
"One-eyed Maestro" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/by/4.0