@PolyToots
  @PolyToots
PolyToots | Volumetric Particles in Unity with Amplify Shader Editor @PolyToots | Uploaded February 2020 | Updated October 2024, 6 days ago.
Hello!
In this video we're looking at upgrading our particles in unity by creating a simplistic-ish shader with amplify shader editor. It aims to re-create the volumetric effects of modern particle systems whereby light actually has a proper effect on our particles.

The original shader is from twitter.com/cayou66 who I recommend following because he's a much smarter man than I am.

♥ Subscribe: tinyurl.com/y7hdjg38
♥ Find me on the twitter: twitter.com/PolyToots

● Get Amplify Shader Editor: tinyurl.com/ycpeo7sp
● Amplify Discord Channel: discord.gg/YCrE5rD

Slight note that nobody will notice:
I completely forgot to hook up the "Density" from the first example. This is basically just a range of 0 - 1 multiplied by our alpha. Nothing fancy!

Intro Music:
Stopping By the Inn by Twin Musicom is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Source: twinmusicom.org/song/298/stopping-by-the-inn
Artist: twinmusicom.org
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Volumetric Particles in Unity with Amplify Shader Editor @PolyToots

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