Khronos Developer Day Japan 開催 @khronos
Khronos Developer Day Japan 開催  @khronos
Uploaded May 2023 | Updated September 2026, 3 weeks ago
This Developer Day featured presentations by leading experts in OpenXR, Vulkan, SPIR-V, and SYCL.

00:00:00 - OpenXR Live - Views from the Chair
00:22:31 - OpenXR: An Introduction
00:44:47 - How to get started with OpenXR in UE5
01:35:53 - Overview of Khronos Group and the Metaverse Standards Forum
02:05:58 - Vulkan Update
02:40:46 - Vulkan Ray Tracing Demo
02:50:24 - Using Vulkan Validation Effectively
03:17:04 - Optimization for Mobile GPUs
03:40:29 - Introduction to SPIR-V
04:00:03 - Vulkan Ecosystem Developer Tools
04:23:39 - SYCL Developer Day Updates
04:59:20 - Vulkan Panel
Khronos Developer Day Japan 開催Let’s Get Moving! Adding Physics to glTFWhat is glTF?Shading Languages Symposium 2026: Abstraction done right, first do no harmStandardizing Body Attachments Points for 3D Commerce Virtual Try OnShading Languages Symposium: Slang - Modern, Differentiable, and Portable ShadingVulkan, Forging Ahead - SIGGRAPH 2023 BOF SessionIWOCL 2026 - Using Intel Shared System USM to Ease Porting Applications to Run on GPUs with SYCLShading Languages Symposium: Instrumenting SPIR-V for GPU-AV Validation Validation3D on the Web 2026 - Updates from Unity WebGPUIWOCL 2026 - Update on SYCL Usage in the Shamrock Framework and Exascale ScalabilityKhronos Fast Forward @ SIGGRAPH Asia 2025
The Khronos Group |

Khronos Developer Day Japan 開催

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