Vulkan, Forging Ahead - SIGGRAPH 2023 BOF Session @khronos
Vulkan, Forging Ahead - SIGGRAPH 2023 BOF Session  @khronos
Uploaded August 2023 | Updated September 2026, 3 weeks ago
Seven years after its introduction, Vulkan continues to evolve to serve the needs of high-performance graphics applications. Catch the latest news from the Vulkan Working Group and members of the Vulkan community.

0:00:00 - Vulkan Update
0:35:39 - Vulkan SDK and Ecosystem Tools
0:58:02 - Teaching Vulkan
1:32:04 - Vulkan and Open Source Graphics at Autodesk
1:38:53 - Vulkan Ray Tracing in Aurora: An Open Source Real-Time Path Tracer
2:03:13 - Porting Autodesk Flame from OpenGL to Vulkan
2:13:41 - Basic Ray Trace Debugging in Vulkan

Presenters: Tom Olson (Vulkan WG Chair/ Arm), Karen Ghavam (Lunar G), Lukas Lipp (TU Wien) & Bernhard Kerbl (INRIA), Henrik Edstrom (Autodesk), Mauricio Vives (Autodesk), Vipul Kapoor (Autodesk), Jasmin Roy (Autodesk), Hai Nguyen (Independent)
Vulkan, Forging Ahead - SIGGRAPH 2023 BOF SessionIWOCL 2026 - Using Intel Shared System USM to Ease Porting Applications to Run on GPUs with SYCLShading Languages Symposium: Instrumenting SPIR-V for GPU-AV Validation Validation3D on the Web 2026 - Updates from Unity WebGPUIWOCL 2026 - Update on SYCL Usage in the Shamrock Framework and Exascale ScalabilityKhronos Fast Forward @ SIGGRAPH Asia 2025Gaussian Splats: Use Cases & Next Steps for glTF StandardizationShading Languages Symposium 2026: WGSL - Past, Present, and FutureIWOCL 2026 - Welcome and IntroductionglTF Complex Scenes & InteractivityShading Languages Symposium 2026: Empowering Artists to Create Shaders3D on the Web 2026 - WebGL Update
The Khronos Group |

Vulkan, Forging Ahead - SIGGRAPH 2023 BOF Session

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