Uploaded July 2014 | Updated September 2026, 3 weeks ago
This is what would happen if the DK Isles Troff 'n' Scoff room didn't crash the game.
Watch this video for the disappointing result on N64 hardware: youtube.com/watch?v=Qh9ZaCzLJpA
In order to bypass the crash, the CPU core style must be set to Recompiler in Project64 or Dynarec in Mupen64 / BizHawk. Also, the cutscene that is seen the first time you enter the Troff 'n' Scoff room must be cleared before you start. Otherwise the game will softlock.
1. Activate Intro Story Glitch
2. Enter Snide's H.Q. in DK Isles and trigger an Intro Story fadeout (during Snide's cutscene or upon leaving)
3. Enter any Troff 'n' Scoff portal (do not die, leave a level, select "quit game" on the pause menu, or go too far out of bounds before going to Troff 'n' Scoff)
4. Enter the boss door
This is what would happen if the DK Isles Troff 'n' Scoff room didn't crash the game.
Watch this video for the disappointing result on N64 hardware: youtube.com/watch?v=Qh9ZaCzLJpA
In order to bypass the crash, the CPU core style must be set to Recompiler in Project64 or Dynarec in Mupen64 / BizHawk. Also, the cutscene that is seen the first time you enter the Troff 'n' Scoff room must be cleared before you start. Otherwise the game will softlock.
1. Activate Intro Story Glitch
2. Enter Snide's H.Q. in DK Isles and trigger an Intro Story fadeout (during Snide's cutscene or upon leaving)
3. Enter any Troff 'n' Scoff portal (do not die, leave a level, select "quit game" on the pause menu, or go too far out of bounds before going to Troff 'n' Scoff)
4. Enter the boss door










