Uploaded February 2015 | Updated September 2026, 3 weeks ago
This video shows how to walk on the track: youtube.com/watch?v=kkg6JVZzwoM
It is very easy to crash the game or warp out of the course if you don't know what you're doing. First of all, do NOT walk into gates, branches, or the monster's teeth. Rocks, TNT barrels, and fireballs are safe.
Kremlings will crash the game you're next to them unless you are taking a photo. Most of the kremlings can be avoided by going around the trigger zone that spawns them.
0:11 If you get close to the very first coin, the game will crash. You can only get it by entering the minecart, which takes away your ability to walk around freely. (You will miss at least 4 coins at the end if you use the minecart.)
0:39 Just behind the last coin in this tunnel, there is a kremling trigger which will instantly freeze the game. To avoid it, jump down the slope and try to not start sliding. If you do start sliding, jump immediately and slow down or stop your momentum with a simian slam. Slowly walk into the coin and once you get it, jump and move right while in mid-air to get around the trigger.
0:50 Do not touch the lever or a cutscene will start and warp you to DK's house.
1:42 Position yourself like this (make sure you are not directly in front of the branch) and line yourself up so you are perpendicular to the ground texture in front of you. (The angle isn't super precise, but I played it safe.) Then simply walk forward until you reach the monster. I prefer to pause the game, move and hold the stick up, and then unpause in order to not mess up the angle. Also, I'm not sure if longjumping underneath the tunnel could mess up the camera, so I don't do it.
2:11 When you see the monster, walk over the track to drop down and jump over the branch to get the coin. Then pull out your gun and start shooting so you can see where you are going. Do not walk off the rail here - you may fall down to a lower part of the track and be unable to get back up for the remaining coins.
2:34 When you get to the spot where a shadow line crosses the rail diagonally, turn roughly 45 degrees to your left. (If you just keep going, a cutscene will play and warp you out of the course.) Then jump and move right while in mid-air until you are behind the wall. Look around and walk past the gate at the start of the tunnel while staying relatively close to the wall, and do not touch the gate. Jump into the tunnel and avoid the gates in front of you. You can either walk around them or wait for them to go up and pass under them.
3:07 To scale the slopes, keep running and shooting. You may have to watch your ammo count if you don't have cheats on.
3:21 After climbing the second slope, inch your way forward and pull out the fairy camera frequently. As soon as you hear a kremling approaching from behind, take a photo to prevent the game from crashing when he's passing by.
3:32 Wait until there's a safe distance between the kremling and the slope, then slide down and get the two coins. As soon as you get the second coin, jump left or another kremling will appear. Once the kremling disappears, you are safe to go on.
4:36 The last coin in the river area is inside a cutscene trigger. To collect it without getting pulled into the Intro Story cutscene, position yourself like I do and slowly approach it by jumping sideways.
5:47 If you miss these coins, you may not be able to get them because you can't climb all the way back up. This also why you can't go back to the start of the course and get into the minecart to collect the very first coin (unless you are DK and can moonkick up, or have been swimming in fake water from the start - there is water in the first lever room).
6:13 When you get to this coin, inch your way forward and collect it. If you walk too far, the game will crash. After that, jump right and walk forward.
6:25 Same thing as above.
7:45 You can't get the banana because Intro Story will take over before Squawks can give it to you. I had already gotten the banana, so there was no cutscene.
This video shows how to walk on the track: youtube.com/watch?v=kkg6JVZzwoM
It is very easy to crash the game or warp out of the course if you don't know what you're doing. First of all, do NOT walk into gates, branches, or the monster's teeth. Rocks, TNT barrels, and fireballs are safe.
Kremlings will crash the game you're next to them unless you are taking a photo. Most of the kremlings can be avoided by going around the trigger zone that spawns them.
0:11 If you get close to the very first coin, the game will crash. You can only get it by entering the minecart, which takes away your ability to walk around freely. (You will miss at least 4 coins at the end if you use the minecart.)
0:39 Just behind the last coin in this tunnel, there is a kremling trigger which will instantly freeze the game. To avoid it, jump down the slope and try to not start sliding. If you do start sliding, jump immediately and slow down or stop your momentum with a simian slam. Slowly walk into the coin and once you get it, jump and move right while in mid-air to get around the trigger.
0:50 Do not touch the lever or a cutscene will start and warp you to DK's house.
1:42 Position yourself like this (make sure you are not directly in front of the branch) and line yourself up so you are perpendicular to the ground texture in front of you. (The angle isn't super precise, but I played it safe.) Then simply walk forward until you reach the monster. I prefer to pause the game, move and hold the stick up, and then unpause in order to not mess up the angle. Also, I'm not sure if longjumping underneath the tunnel could mess up the camera, so I don't do it.
2:11 When you see the monster, walk over the track to drop down and jump over the branch to get the coin. Then pull out your gun and start shooting so you can see where you are going. Do not walk off the rail here - you may fall down to a lower part of the track and be unable to get back up for the remaining coins.
2:34 When you get to the spot where a shadow line crosses the rail diagonally, turn roughly 45 degrees to your left. (If you just keep going, a cutscene will play and warp you out of the course.) Then jump and move right while in mid-air until you are behind the wall. Look around and walk past the gate at the start of the tunnel while staying relatively close to the wall, and do not touch the gate. Jump into the tunnel and avoid the gates in front of you. You can either walk around them or wait for them to go up and pass under them.
3:07 To scale the slopes, keep running and shooting. You may have to watch your ammo count if you don't have cheats on.
3:21 After climbing the second slope, inch your way forward and pull out the fairy camera frequently. As soon as you hear a kremling approaching from behind, take a photo to prevent the game from crashing when he's passing by.
3:32 Wait until there's a safe distance between the kremling and the slope, then slide down and get the two coins. As soon as you get the second coin, jump left or another kremling will appear. Once the kremling disappears, you are safe to go on.
4:36 The last coin in the river area is inside a cutscene trigger. To collect it without getting pulled into the Intro Story cutscene, position yourself like I do and slowly approach it by jumping sideways.
5:47 If you miss these coins, you may not be able to get them because you can't climb all the way back up. This also why you can't go back to the start of the course and get into the minecart to collect the very first coin (unless you are DK and can moonkick up, or have been swimming in fake water from the start - there is water in the first lever room).
6:13 When you get to this coin, inch your way forward and collect it. If you walk too far, the game will crash. After that, jump right and walk forward.
6:25 Same thing as above.
7:45 You can't get the banana because Intro Story will take over before Squawks can give it to you. I had already gotten the banana, so there was no cutscene.










