Writing on Games | Just Cause 4: The Problem With Chaos @WritingOnGames | Uploaded December 2018 | Updated October 2024, 1 hour ago.
Support the show on Patreon - patreon.com/writingongames
Podcast (iTunes) - itunes.apple.com/gb/podcast/writing-on-gamescast/id1124674245?mt=2
Second Channel - youtube.com/channel/UC1xxfS_HILi09yaELQdmV1A
---
Just Cause 4's bafflingly large tool set has the potential to shift the way you view open worlds. So why did so many people (myself included) come away from the game so underwhelmed? My guess? The hands-off approach to mission design that encourages you to make use of almost none of it. Let's talk about this weird game.
---
Breath of the Wild Octo ballooning footage from GamePlayUK - youtube.com/watch?v=c6DNw7XIiRo ---
Intro text animation by Draz: twitter.com/DrazGames
youtube.com/channel/UCd3x2o76QHYNy4Vh6rkRtfg
Production work by Nico Bleackley
Support the show on Patreon - patreon.com/writingongames
Podcast (iTunes) - itunes.apple.com/gb/podcast/writing-on-gamescast/id1124674245?mt=2
Second Channel - youtube.com/channel/UC1xxfS_HILi09yaELQdmV1A
---
Just Cause 4's bafflingly large tool set has the potential to shift the way you view open worlds. So why did so many people (myself included) come away from the game so underwhelmed? My guess? The hands-off approach to mission design that encourages you to make use of almost none of it. Let's talk about this weird game.
---
Breath of the Wild Octo ballooning footage from GamePlayUK - youtube.com/watch?v=c6DNw7XIiRo ---
Intro text animation by Draz: twitter.com/DrazGames
youtube.com/channel/UCd3x2o76QHYNy4Vh6rkRtfg
Production work by Nico Bleackley