Jumping Trains - Glitches Dev Reel - Dicing Engine @KaiKostack
Jumping Trains - Glitches Dev Reel - Dicing Engine  @KaiKostack
Uploaded May 2019 | Updated September 2026, 4 hours ago
Real-time destruction in Blender game engine with some math out of control.
Result without bugs: youtu.be/sjsFlw6YEgA
Related videos: youtube.com/playlist?list=PLGYnM-Mk7-OeGXUfy41vPsj8a6nsIYNJn

Credits:
Fracture code - Kai Kostack
Music - 'Philae' by Olivaw (CC-BY)
SSGI shader - Martins Upitis
Crack texture - Liz Feldstein
Made with Blender Game Engine

kostackstudio.de
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Jumping Trains - Glitches Dev Reel - Dicing Engine

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