Sebastian Lague | Introduction to Game Development (E14: falling blocks game 2/4) @SebastianLague | Uploaded June 2016 | Updated October 2024, 1 day ago.
Welcome to episode fourteen of this introduction to game development in Unity with C#.
In this episode we instantiate the falling blocks and randomize their rotation and scale.
Project files:
github.com/SebLague/Intro-to-Gamedev
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials
Contribute subtitles here:
youtube.com/timedtext_video?v=5vov9H7RuF8&ref=share
Welcome to episode fourteen of this introduction to game development in Unity with C#.
In this episode we instantiate the falling blocks and randomize their rotation and scale.
Project files:
github.com/SebLague/Intro-to-Gamedev
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials
Contribute subtitles here:
youtube.com/timedtext_video?v=5vov9H7RuF8&ref=share