Sebastian Lague | Field of view visualisation (E02) @SebastianLague | Uploaded December 2015 | Updated October 2024, 1 day ago.
In this miniseries (2 episodes) we create a system to detect which targets are in our unit's field of view. This is useful for stealth games and the like.
Source code:
github.com/SebLague/Field-of-View
Support the creation of more tutorials:
patreon.com/SebastianLague
paypal.me/SebastianLague
In this miniseries (2 episodes) we create a system to detect which targets are in our unit's field of view. This is useful for stealth games and the like.
Source code:
github.com/SebLague/Field-of-View
Support the creation of more tutorials:
patreon.com/SebastianLague
paypal.me/SebastianLague