@SebastianLague
  @SebastianLague
Sebastian Lague | Blender Character Creation (E03: Rigging) @SebastianLague | Uploaded July 2016 | Updated October 2024, 1 day ago.
In this episode we rig the character to make it ready for animation.

Download start file:
github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E02%20Model.blend

Download end file:
github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E03%20Rigged.blend

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Blender Character Creation (E03: Rigging)Coding Adventure: Compute ShadersUnity Create a Game Series (E19. crosshairs)Introduction to Game Development (E20: loops)Introduction to Game Development (E01: variables and methods)Blender Character Creation (E04: Rigging addendum)Boolean Algebra Correction[Unity] Creating a 2D Platformer (E07. moving platform collisions)[Unity] Procedural Cave Generation (E04. 3D Walls)Introduction to Game Development (E10: collision detection)Procedural Landmass Generation (E18: fixes and optimization)RPG graphics E06: Clothes [Blender]

Blender Character Creation (E03: Rigging) @SebastianLague

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