@SebastianLague
  @SebastianLague
Sebastian Lague | Introduction to Game Development (E01: variables and methods) @SebastianLague | Uploaded March 2016 | Updated October 2024, 1 day ago.
Welcome to episode one of this introduction to game development in Unity with C#.
In this episode we look at the concepts of variables and methods.
Watch episode 02: youtu.be/XT_CtYN1OOU

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Introduction to Game Development (E01: variables and methods)Blender Character Creation (E04: Rigging addendum)Boolean Algebra Correction[Unity] Creating a 2D Platformer (E07. moving platform collisions)[Unity] Procedural Cave Generation (E04. 3D Walls)Introduction to Game Development (E10: collision detection)Procedural Landmass Generation (E18: fixes and optimization)RPG graphics E06: Clothes [Blender]Coding Adventure: Optimizing a Ray Tracer (by building a BVH)Unity Create a Game Series (E22. Audio pt.1)INTEGRATION 01 - Making an RPG in Unity (E03)Procedural Landmass Generation (E11: falloff map)

Introduction to Game Development (E01: variables and methods) @SebastianLague

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