Sebastian Lague | Introduction to Game Development (E02: classes) @SebastianLague | Uploaded 8 years ago | Updated 18 hours ago
Welcome to episode two of this introduction to game development in Unity with C#.
In this episode we look at the concepts of classes, and discuss what it means to make a variable static.
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials
Welcome to episode two of this introduction to game development in Unity with C#.
In this episode we look at the concepts of classes, and discuss what it means to make a variable static.
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials