@ThinMatrix
  @ThinMatrix
ThinMatrix | Indie Game Dev - Behind the Scenes #72 @ThinMatrix | Uploaded October 2017 | Updated October 2024, 1 day ago.
Devlog videos of my indie game "Equilinox", the nature simulation game that I'm currently developing in Java using OpenGL.

Working on genetic modification and the trait system this week, as well as improving some more of the UI.

Screenshots of UI: dropbox.com/sh/l1ym9dviobmy5lv/AABNmRuOtRNd-uMhmeUcQUQka?dl=0

Get access to an open-source version of Equilinox and support the channel on Patreon:
patreon.com/thinmatrix

Social Media:
Facebook: facebook.com/thinmatrix
Tumblr: thinmatrix.tumblr.com
Instagram: instagram.com/thin_matrix
Twitter: twitter.com/ThinMatrix
Follow development on Trello: trello.com/b/bErRt68t/equilinox
IndieDB: indiedb.com/games/equilinox
Pinterest: uk.pinterest.com/thinmatrix

Background Music by Jamal Green:
soundcloud.com/jamalgreenmusic

Outro track by Dannek Studio:
youtube.com/user/DannekStudio
Indie Game Dev - Behind the Scenes #72Equilinox - Java Game Devlog 22: Wild Boar!Programming New Road Features for my City-BuilderIndie Game Devlog #31: Just GrassIndie Game Devlog #78: Finished Balancing!Implementing Viewer Suggestions in my City-BuilderProgramming Particle Effects in my Game EngineIndie Game Devlog: Post-Release UpdatesOpenGL Low-Poly Terrain TutorialIndie Game Devlog - Behind the Scenes #62Equilinox Gameplay DemonstrationOpenGL Tutorial 52: Render to Cube Map Texture

Indie Game Dev - Behind the Scenes #72 @ThinMatrix

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