Improved fog and cloud receive shadow @specialisthun
Improved fog and cloud receive shadow  @specialisthun
Uploaded February 2023 | Updated September 2026, 11 hours ago
The fog also affects the sky and clouds now consistently with the rest of the scene. There is light scattering on the fog by directional lights. This is simple, non raymarched fog, so performance will be great. The clouds can also receive shadows now, and there are some other new atmospheric effects, like aerial perspective.

Wicked Engine: github.com/turanszkij/WickedEngine
Improved fog and cloud receive shadow200 transparent shadowsWicked Engine devlog - dedicated shadow, anim tester, mesh blend[Wicked Engine] Inverse kinematics tutorialWicked Engine - Using the EditorEditor wave effectGrass rendering - geometry shader (DX11)Virtual texture painting (WIP)Wicked Engine - Project CreatorWicked Engine Open Source Release [C++][DX11]Soft bodies (Jolt physics)Ocean rendering for environment probe
János Turánszki |

Improved fog and cloud receive shadow

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