Uploaded April 2018 | Updated September 2026, 1 week ago
This Channel's Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, that does not mean that the video is aimed at them but instead can be viewed by All Ages.
My only regret is that I didn't make this video a year & a half ago.
Music Used:
The Italian Plumber (SMB OverClocked Remix)
This Channel's Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, that does not mean that the video is aimed at them but instead can be viewed by All Ages.
My only regret is that I didn't make this video a year & a half ago.
Music Used:
The Italian Plumber (SMB OverClocked Remix)


![September 2018 in a Nutshell: Expanded & Enhanced [Perfect Dark Mod]
To celebrate the 3rd anniversary of the Bowsette meme, I decided to revisit the old meme mod I made representing what September 2018 was like. Its not only better but is now available for download! Works on both Emulator & Console.
Download Link:
https://drive.google.com/file/d/1OD3inT7I0prmwC79TEBk9LjcRzOhlEUQ/view
Twitter: https://www.twitter.com/StupidMarioFan1 September 2018 in a Nutshell: Expanded & Enhanced [Perfect Dark Mod]](https://i.ytimg.com/vi/kfjw49W3Qkk/mqdefault.jpg)
![Princess Shroob as a Peach Costume [Brawl & Project M Mod]
The alien princess from Mario & Luigi: Partners in Time has found her way into Smash Bros!
Ive used JuLzs old retexture as a base because the dress texture was basically perfect although I tweaked the coloring to be more like the Artwork rather than the actual sprites. She has the usual things:
Expressions
Recolors
Metals
FS Eyes
Shadow model
Near-perfect rig
Ive made bone edits to the fingers so they can be rigged & not look bad, they SHOULD be Wifi-Safe/Tournament Legal since Replays dont break and the finger bones dont have hitboxes.
Ive also made a Shroob model to replace Toad & even included recolors in order to be used with the Effect.pac Roster Expansion System codes.
Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218847 Princess Shroob as a Peach Costume [Brawl & Project M Mod]](https://i.ytimg.com/vi/m5rt_Sa86F0/mqdefault.jpg)
![Making a More Accurate SM64 Outfit for Odyssey [Cant Test In Game Yet]
The Official 64 Outfit is strangely inaccurate, as well as inconsistent in its inaccuracies but thats for another video. As someone who has had plenty of experience with importing SM64 Marios model into games, I felt that I needed to prepare a more accurate model for when Model Importing becomes a reality.
Now the model isnt 100% accurate because of me remapping textures (but its like 99.9% close) as well as having to extend the legs. People were right about the model needing to be edited to fit Odyssey Marios proportions, but not in the way that the official model did. The head was never THAT big in SM64.
I also went the extra mile (that I normally do) and make accurate normals/smoothing as the Official model has everything completely smooth. Also the 100% accurate rigging as the official model was only 95%, legs bend for some weird reason despite everything else being correct.
Now Im sure Ill need to do more edits such as renaming the objects & materials, maybe even attach things to have the same number of objects, but thats for later. Ill worry about that when actually testing the model, which by the way I need someone to do that for me. Im not doing anything to my Switch. lol Yes that means I wont be able to use this, but I still want it to be out there for others to enjoy.
Cheat Codes Used:
Debug Control
81269BD8 0C09
81269BDA 5FAB
Cap In Hand
8033B177 0020
Link to Old N64 Ripping Tutorial I Used Years ago: https://forums.stardock.com/396656/tutorial-how-to-rip-graphics-from-n64-games
Link to Modern Version of the Tutorial: https://forum.gflclan.ru/d/65-ripping-n64-models-to-source
The only difference is that the old tutorial suggests FluxStudio which is why I used it to isolate the models, but its not really necessary hence the modern tutorial not including it.
For me its just a force of habit to use FluxStudio.
FaceBook Page: https://www.facebook.com/StupidMarioBros1Fan
Twitter: https://www.twitter.com/StupidMarioFan1 Making a More Accurate SM64 Outfit for Odyssey [Cant Test In Game Yet]](https://i.ytimg.com/vi/mnJMBpJLWc4/mqdefault.jpg)
![Fight Bowsette in NSMBW [Custom Animations, Model & Voice Clips]
This Channels Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
This video contains some Sensitive Material that is not appropriate for children under 13 Years Old. Specifically: A female character wearing an outfit with a decent amount of cleavage as well as jiggle physics.
I dont always do Meme Mods but when I do, I put in 9001% effort into them.
While I did get a few requests to make this, ultimately I decided to do this on my own because of what all I could do to Bowsers model & animations in NSMBW.
Bowsette for the most part is based off the original comic that started the whole trend, but with some changes to match Peachette a little bit more such as different eyes, earrings and the crown is more like Peachettes instead of just being the item.
She is a heavily edited version of Peachs model from Mario Party 9 with parts of NSMBW Bowser and custom modeling for things such as her shoulders and crown.
All animations were remade from scratch by me, used Bowsers original animations as a reference but this was 100% re-animated.
The voice clips are various Peach ones from Mario Party 10, Mario Tennis Ultra Smash, New Super Mario Bros Wii and Mario & Luigi: Dream Team (the laughing ones specifically)
All of them are slowed down a little to make her voice deeper because I felt like an evil Peach would have a slightly deeper voice.
Download: https://drive.google.com/file/d/1Xo5TwX4JQngCYwt-g8QaMNLtIiqMx_nc/view
FaceBook Page: https://www.facebook.com/StupidMarioBros1Fan
Twitter: https://www.twitter.com/StupidMarioFan1
All Copyrighted Materials belong to their respective owners. Mario and all related characters are owned by Nintendo. Bowsette is a fan character created by ayyk92 & while my model is mostly based off his original design, I still made my own edits to it. I only claim to own the model, the custom animations & the video themselves. Fight Bowsette in NSMBW [Custom Animations, Model & Voice Clips]](https://i.ytimg.com/vi/mnQizdVF99U/mqdefault.jpg)


![Revamped My Play as Odysseys 64 Outfit Mod for Super Mario 64
Replacing Characters in Super Mario 64 has gotten a lot better over the past few years, and after learning the basics of how to use Blender 2.8 (Im a 3DS Max User) it is finally time for me to Revamp all of my SM64 Model Imports as well as make new ones!
This is the 64 Outfit from Super Mario Odyssey, a recreation of Marios model from Super Mario 64 that has multiple differences as well as missing things such as alternate Hand Models and Damage Eyes (X_X) making it a worse version of the model. Because of limitations of the old Blender Plugin, the model had to be edited to work better, but now the Model has Perfect Proportions, a Better Rig including the Legs actually bending, and a Texture Pack as the Textures are too big for SM64.
All Cap variations have been replaced, however the actual Cap models as well as the Icons have not been because Im lazy & its still Mario anyways.
Now has Odyssey Marios voice clips.
Now works on Console.
Download Link:
https://drive.google.com/drive/u/2/folders/1zBtla2LiFsEHs5BTDP0eV1HQsM41hned
Please Credit me if you use this Model Import in videos or rom hacks/mods.
HUGE thanks to kurethedead & everyone else involved with making the Fast64 Plugin for Blender:
https://bitbucket.org/kurethedead/fast64/src/master/
PATCHES VS DECOMP FILES
The patches are for regular SM64 roms while the Decomp Files are specifically for the Decompilation Project. The Decomp Project allows much more freedom with editing the game however it completely changes the rom which results in Cheat Codes & SM64 Tools not working with the new rom.
Now if you just want to play the original game with the new Model instead of using it in videos or your own rom hacks/mods, I highly, highly recommend you use the Decomp files because of reasons explained in this video: https://www.youtube.com/watch?v=iO2U5Okfo8g
PPF PATCH INSTRUCTIONS:
Apply to a Super Mario 64 (U) [!] rom that has been extended with the SM64 Rom Manager. Does work with edited roms but not always, just depends on what Rom Hack/Mod is used. I have no plans on making a list of Rom Hacks/Mods that will work, that is not the goal of this Model Import.
BPS PATCH INSTRUCTIONS:
Apply to a clean, unextended Super Mario 64 (U) [!] rom, aka has not been edited or opened by any of the modding tools including the SM64 Rom Manager. This is mainly for people who dont want to or cant use any of the modding tools but can apply BPS Patches. The end result is the same but the PPF Patches can be applied to edited roms.
GREEN SCREEN ROOM NOTES:
The Green Screen Room replaces Bob-omb Battlefield, it is a simple box that you can run around in.
The Camera is the one used in the Bowser Courses, so it will only rotate when you tell it to. There is no shading so the room is always a solid color, the Level Background is solid black so youll know when you are at the edge of the room when you can see the background.
You will start off in the Castle Grounds, with the Castles Front Doors being the warps to the level, which have been moved closer to the starting point.
If you Pause Exit out of the Green Screen Room, you will go to Inside Peachs Castle. Use the Castles Front Doors to go back outside, and then walk right back in to go to the Green Screen Room.
Not intended for Console but does work correctly.
DECOMP FILES INTRSTRUCTIONS:
Copy and paste the folders into your root Decomp folder, click yes to any files asking to be replaced, and then build/compile the rom like usual. Marios Models, Textures & Voice Clips should have changed.
There is no Green Screen version because Im assuming that if youre using the Decompilation Project, its not for making videos.
REPLACING TEXTURES:
The textures can be replaced using Quad64, a discontinued level editor that can edit the Original Levels (as SM64 Rom Manager can only edit Custom Levels) as well as most of the roms Textures. If youre familar with Toads Tool 64, this is basically a better version that can even edit clean, unextended roms. Best part is that it keeps a roms Console Compatibiliy.
Go to the Levels tab and select Textures to open up the Texture Editor.
Quad64 Thread with Download Link:
https://hack64.net/Thread-Quad64-v0-2-Beta-Build-5
You can of course edit the textures with a Texture Pack, which is recommended if youre making a video and need to quickly change the textures.
Twitter: https://www.twitter.com/StupidMarioFan1 Revamped My Play as Odysseys 64 Outfit Mod for Super Mario 64](https://i.ytimg.com/vi/nXxzIl6xjpQ/mqdefault.jpg)

