Uploaded August 2023 | Updated September 2026, 9 hours ago
APOLOGIES FOR THE AUDIO IN THIS ONE!
The alien video was playing in OBS throughout this video up until the very end - Perhaps this will be useful to some visually, but we'll put out a tutorial on this method asap if needed!
Just streaming and hanging out in the OWL VIRTUAL PRODUCTION SHARED PROJECT
This project is open source and free to download:
github.com/Off-World-Live-Collaborative/OWLVirtualProduction/releases/tag/v0.0.1-first-release
Join our weekly session to:
Learn new workflows using the OWL Unreal Engine Compositing Toolkit
Ask questions about specific features and workflows
Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Center
Topics covered will include:
Input/ output media direct from Unreal
Avoid anti-aliasing in your media inputs
Using all Unreal post-process effects
Reflections, shadows, translucency
Use Sequencer and Movie Render Queue
Use Take Recorder and live Camera Tracking
APOLOGIES FOR THE AUDIO IN THIS ONE!
The alien video was playing in OBS throughout this video up until the very end - Perhaps this will be useful to some visually, but we'll put out a tutorial on this method asap if needed!
Just streaming and hanging out in the OWL VIRTUAL PRODUCTION SHARED PROJECT
This project is open source and free to download:
github.com/Off-World-Live-Collaborative/OWLVirtualProduction/releases/tag/v0.0.1-first-release
Join our weekly session to:
Learn new workflows using the OWL Unreal Engine Compositing Toolkit
Ask questions about specific features and workflows
Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Center
Topics covered will include:
Input/ output media direct from Unreal
Avoid anti-aliasing in your media inputs
Using all Unreal post-process effects
Reflections, shadows, translucency
Use Sequencer and Movie Render Queue
Use Take Recorder and live Camera Tracking










