Creating a cinematic VR render with awesome free levels | Unreal Engine | OWL 360 Hangouts #35 @offworldlive
Creating a cinematic VR render with awesome free levels | Unreal Engine | OWL 360 Hangouts #35  @offworldlive
Uploaded April 2026 | Updated September 2026, 17 minutes ago
Welcome to the weekly Off World Live 360 rendering hangouts!

We are excited to share the features and capabilities of our new 360 camera, a plugin for Unreal Engine. Try it for free by downloading from our website: https://offworld.live/resources/download-center

This week we will be taking some of the best recent free levels and diving in to creating an immersive render for them, starting at level debugging then moving all the way to sequencing a render for the desired output format of cinematic VR.

Join our weekly session to:
Learn new workflows using the OWL Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A.

Topics will include:
360 Rendering Pipeline tips,
Colour Workflows,
Stereo 360 Rendering,
Output types,
Ultra High Res Renders,
Post Production,
Headset and Dome Preview techniques,
Real Time Previz workflows,
360 Cam capabilities
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OFF WORLD LIVE |

Creating a cinematic VR render with awesome free levels | Unreal Engine | OWL 360 Hangouts #35

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