How to use Linetraces and interfaces to extract informations from the Hit actor @jonasmlgaard8884
How to use Linetraces and interfaces to extract informations from the Hit actor  @jonasmlgaard8884
Uploaded February 2017 | Updated September 2026, 1 hour ago
How to use Linetraces and interfaces to extract informations from the Hit actorTesting livestreaming - Pistol WhipHTC Vive - FullBody setup - Part 15 - StrafeLeftBack45 and StrafeRightBack45 in MotionBuilderUpdate on a VRIK system1 (to-be named UBIK)HTC Vive - FullBody setup - Part 13 - StrafeRight45 animation in MotionBuilderUBIK - Part 3 - Setting debugActors + Transforms (UE4.23)Playing with recursive functions and SplinemeshesUBIK - Part 19 - Wrist and some minor adjustments and preparations (UE4.23)UE4.15.1 - VRInteractables - Part 8 Hover and BugfixesFullBody VR/Vive test 2UE4.15.1 - VRInteractables - Part 10 Definition of valueUBIK - Part 6 - Shoulder location + LFS issue (UE4.23)
Jonas Mølgaard |

How to use Linetraces and interfaces to extract informations from the Hit actor

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