Uploaded July 2026 | Updated September 2026, 3 weeks ago
In this tutorial, you'll learn how to set up multiple material implementations within a single graph and switch between material quality levels in UNIGINE using the Material Quality Switch node.
Download UNIGINE SDK:
https://l.unigine.com/qui6oFzpTA
Getting Started with UNIGINE:
https://l.unigine.com/bnspD1x8ct
Material Quality Switch Node in UNIGINE online documentation:
https://l.unigine.com/2NojDmN6Xo
In this tutorial, you'll learn how to set up multiple material implementations within a single graph and switch between material quality levels in UNIGINE using the Material Quality Switch node.
Download UNIGINE SDK:
https://l.unigine.com/qui6oFzpTA
Getting Started with UNIGINE:
https://l.unigine.com/bnspD1x8ct
Material Quality Switch Node in UNIGINE online documentation:
https://l.unigine.com/2NojDmN6Xo










![UNIGINE 2 Sim - Quick start with IG Template [OVERVIEW]
IG (Image Generator) is a high-level system inside the UNIGINE 2 Sim SDK, which is targeted towards easy creation of professional simulators. It has built-in support for CIGI/HLA/DIS industry-standard protocols for distributed simulation, and a lot of other simulation-specific features.
This video is an overview of the process, for detailed instructions see the extended version: https://youtu.be/4OXTWIBbxdY
Learn more about UNIGINE 2 Sim: https://unigine.com/products/sim/
00:00 - Creating a project
00:22 - Creating a landscape from geodata
01:43 - Configuring the scene
02:10 - Starting Host Emulator and running the project
02:25 - Controlling the entity
02:57 - Controlling environment
03:24 - Clamping the entity to the ground UNIGINE 2 Sim - Quick start with IG Template [OVERVIEW]](https://i.ytimg.com/vi/biSGZLamJAM/mqdefault.jpg)