How to Make a Realistic Iridescent / Thin Film Material in Unreal Engine @renderbucket
How to Make a Realistic Iridescent / Thin Film Material in Unreal Engine  @renderbucket
Uploaded October 2025 | Updated September 2026, 2 weeks ago
In this Unreal Engine Tutorial we will go over various ways to make a Thin-Film/Iridescent Material in Substrate, then also how to make a customized more controllable version without Substrate with HLSL in Custom Nodes.

We will go over a simple, fast and efficient way and then also a more complex way of making a more physically correct material.

Whether you’re creating Soap Bubbles, Oil Slicks, Car Paint, Heat Damage, or Alien Creatures and Insects. This guide will help you understand and creation realistic Iridescent and Thin Film Materials.

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HLSL Tutorial Series:
youtube.com/playlist?list=PLoHLpVCC9RmMMmW5eP1aAyJrTjxd46rx_

Animated WPO & Normal Map Generation:
youtu.be/GoVEomHxeNw

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patreon.com/renderBucket

Discord:
discord.gg/BxsersBPQc
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How to Make a Realistic Iridescent / Thin Film Material in Unreal Engine

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