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Tom Weiland | How to Make a Game Launcher and an Auto Updater With WPF | C# Game Launcher Tutorial @tomweiland | Uploaded 4 years ago | Updated 6 minutes ago
In this launcher tutorial you'll learn how to make a game launcher and an auto updater for your Unity (or other) games.

Check out my devlogs: youtube.com/playlist?list=PLXkn83W0QkfmQI9lUzi--TxJaOFYIN7Q4

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Source code: github.com/tom-weiland/csharp-game-launcher
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In this game launcher tutorial, we set up a launcher that can also automatically install updates for players. When I created a launcher and auto updater for my Unity multiplayer game in one of my devlogs, I got a lot of comments asking for a tutorial on how to do this, so here it is!

By the end of this tutorial, you'll know how to make a launcher and game updater for your Unity games. You can also use it to automatically update games built with other engines—even regular applications will work!

#UnityTutorial #GameLauncher #Unity3D #AutoUpdater #GameDev
How to Make a Game Launcher and an Auto Updater With WPF | C# Game Launcher TutorialI Made NEW COMBAT for my PIRATE GAME | Multiplayer DevlogMaking a Low Poly Player Model That Needs to be Burned | Unity Multiplayer Game Devlog #36I Played My Pirate Game With Friends | Devlog #44 (Plus Gameplay!)Implementing Client Prediction & New Server Rollback System | Unity Multiplayer Game Devlog #31Properly Handling Disconnections | C# Networking Tutorial - Part 5Implementing UDP Communication Between Clients and the Server | C# Networking Tutorial - Part 3How Much Money I Make as an Indie Game Developer and Small YouTuberI Made a New Pirate Ship for My Game | Multiplayer Devlog #45Rocks, Swimming, and Scrapping Client Prediction? | Unity Multiplayer Game Devlog #35UDP Connections and Smoothing Player Movement | Unity Multiplayer Game Devlog #17Building a Launcher From Scratch to Auto-Update the Game | Unity Multiplayer Game Devlog #28

How to Make a Game Launcher and an Auto Updater With WPF | C# Game Launcher Tutorial @tomweiland

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